Implemented support for maintaining aspect ratio for movies (#73)

* video_patches: aspect ratio support for CPlayMovieWrapper

* config: remove movie scale mode option

* video_patches: improve movie aspect ratio correction, support intro logos

Co-Authored-By: Darío <538504+DarioSamo@users.noreply.github.com>
Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>

* api: upload Inspire research

* api: move Vertex struct

---------

Co-authored-by: Darío <538504+DarioSamo@users.noreply.github.com>
Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
This commit is contained in:
Hyper 2025-01-12 15:53:31 +00:00 committed by GitHub
parent 0737ff771d
commit 9a29b187cd
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GPG key ID: B5690EEEBB952194
13 changed files with 139 additions and 62 deletions

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@ -60,6 +60,10 @@
#include "SWA/HUD/Pause/HudPause.h"
#include "SWA/HUD/SaveIcon/SaveIcon.h"
#include "SWA/HUD/Sonic/HudSonicStage.h"
#include "SWA/Inspire/InspireMovieOverlay.h"
#include "SWA/Inspire/InspireMovieOverlayInfo.h"
#include "SWA/Inspire/InspireTextureOverlay.h"
#include "SWA/Inspire/InspireTextureOverlayInfo.h"
#include "SWA/Movie/MovieDisplayer.h"
#include "SWA/Movie/MovieManager.h"
#include "SWA/Player/Character/EvilSonic/EvilSonic.h"

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@ -0,0 +1,17 @@
#pragma once
#include <SWA.inl>
#include <SWA/Inspire/InspireMovieOverlayInfo.h>
namespace SWA::Inspire
{
class CScene;
class CMovieOverlay
{
public:
boost::shared_ptr<CMovieOverlayInfo> m_spInfo;
xpointer<CScene> m_pScene;
xpointer<Hedgehog::Mirage::CTextureData> m_pTextureData;
};
}

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@ -0,0 +1,17 @@
#pragma once
#include <SWA.inl>
namespace SWA::Inspire
{
class CMovieOverlayInfo
{
public:
Hedgehog::Base::CSharedString m_MovieName;
be<float> m_StartTime;
be<float> m_FadeInStartTime;
be<float> m_FadeInEndTime;
be<float> m_FadeOutStartTime;
be<float> m_FadeOutEndTime;
};
}

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@ -0,0 +1,18 @@
#pragma once
#include <SWA.inl>
#include <SWA/Inspire/InspireTextureOverlayInfo.h>
namespace SWA::Inspire
{
class CScene;
class CTextureOverlay
{
public:
xpointer<void> m_pVftable;
boost::shared_ptr<CInspireTextureOverlayInfo> m_spInfo;
xpointer<CScene> m_pScene;
boost::shared_ptr<Hedgehog::Mirage::CTextureData> m_spTextureData;
};
}

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@ -0,0 +1,15 @@
#pragma once
#include <SWA.inl>
namespace SWA::Inspire
{
class CInspireTextureOverlayInfo
{
public:
Hedgehog::Base::CSharedString m_CameraName;
be<uint32_t> m_Unk1;
be<uint32_t> m_Unk2;
be<uint32_t> m_Unk3;
};
}

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@ -11,23 +11,24 @@ namespace SWA::Sequence::Utility
class CRender : public Hedgehog::Mirage::CRenderable
{
public:
struct SVertexData
{
be<float> X;
be<float> Y;
be<float> Z;
be<float> U;
be<float> V;
};
be<uint32_t> m_ScreenWidth;
be<uint32_t> m_ScreenHeight;
be<float> m_MovieWidth;
be<float> m_MovieHeight;
SWA_INSERT_PADDING(0x74);
be<float> m_TopLeftX;
be<float> m_TopLeftY;
SWA_INSERT_PADDING(0x0C);
be<float> m_TopRightX;
be<float> m_TopRightY;
SWA_INSERT_PADDING(0x0C);
be<float> m_BottomRightX;
be<float> m_BottomRightY;
SWA_INSERT_PADDING(0x0C);
be<float> m_BottomLeftX;
be<float> m_BottomLeftY;
SWA_INSERT_PADDING(0xD4);
SVertexData m_TopLeft;
SVertexData m_TopRight;
SVertexData m_BottomRight;
SVertexData m_BottomLeft;
bool m_MaintainAspectRatio;
SWA_INSERT_PADDING(0x18);
be<float> m_TimeElapsed;

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@ -92,6 +92,10 @@ PixelShaderOutput main(in Interpolators In)
Out.Color.b = ValY + ValU * 2.017;
}
Out.Color.a = ValA;
if (any(In.UV < 0.0) || any(In.UV > 1.0))
Out.Color.rgb = 0.0;
Out.Depth = ValD;
return Out;
}

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@ -275,23 +275,6 @@ CONFIG_DEFINE_LOCALE(XboxColorCorrection)
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } }
};
CONFIG_DEFINE_LOCALE(MovieScaleMode)
{
{ ELanguage::English, { "Movie Scale Mode", "Change how the movie player scales to the display." } }
};
CONFIG_DEFINE_ENUM_LOCALE(EMovieScaleMode)
{
{
ELanguage::English,
{
{ EMovieScaleMode::Stretch, { "STRETCH", "Stretch: the movie will stretch to the display." } },
{ EMovieScaleMode::Fit, { "FIT", "Fit: the movie will maintain its aspect ratio and fit to the display." } },
{ EMovieScaleMode::Fill, { "FILL", "Fill: the movie will scale past the bounds of the display if it doesn't match the aspect ratio." } },
}
}
};
CONFIG_DEFINE_LOCALE(UIScaleMode)
{
{ ELanguage::English, { "UI Scale Mode", "Change how the UI scales to the display." } }

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@ -2,27 +2,62 @@
#include <api/SWA.h>
#include <ui/game_window.h>
// TODO: to be removed.
constexpr float m_baseAspectRatio = 16.0f / 9.0f;
using SVertexData = SWA::Sequence::Utility::CPlayMovieWrapper::CRender::SVertexData;
// TODO: to be removed.
void CSDAspectRatioMidAsmHook(PPCRegister& f1, PPCRegister& f2)
// Update movie player aspect ratio.
PPC_FUNC_IMPL(__imp__sub_82AE30D8);
PPC_FUNC(sub_82AE30D8)
{
if (Config::UIScaleMode == EUIScaleMode::Stretch)
return;
auto movieWidth = *(be<float>*)g_memory.Translate(ctx.r4.u32 - 0x10);
auto movieHeight = *(be<float>*)g_memory.Translate(ctx.r4.u32 - 0x0C);
auto movieAspectRatio = movieWidth / movieHeight;
auto windowAspectRatio = (float)GameWindow::s_width / (float)GameWindow::s_height;
auto newAspectRatio = (float)GameWindow::s_width / (float)GameWindow::s_height;
auto pTopLeft = (SVertexData*)g_memory.Translate(ctx.r4.u32 + 0x6C);
auto pTopRight = (SVertexData*)g_memory.Translate(ctx.r4.u32 + 0x6C + sizeof(SVertexData));
auto pBottomRight = (SVertexData*)g_memory.Translate(ctx.r4.u32 + 0x6C + sizeof(SVertexData) * 2);
auto pBottomLeft = (SVertexData*)g_memory.Translate(ctx.r4.u32 + 0x6C + sizeof(SVertexData) * 3);
if (newAspectRatio > m_baseAspectRatio)
auto a = -1.00078f;
auto b = 1.00139f;
auto scaleU = 1.0f;
auto scaleV = 1.0f;
auto centreV = (pTopLeft->V + pBottomRight->V) / 2.0f;
if (windowAspectRatio > movieAspectRatio)
{
f1.f64 = 1280.0f / ((newAspectRatio * 720.0f) / 1280.0f);
scaleU = movieAspectRatio / windowAspectRatio;
}
else if (newAspectRatio < m_baseAspectRatio)
else
{
f2.f64 = 720.0f / ((1280.0f / newAspectRatio) / 720.0f);
scaleV = windowAspectRatio / movieAspectRatio;
}
pTopLeft->X = a;
pTopLeft->Y = b;
pTopLeft->U = (pTopLeft->U - centreV) / scaleU + centreV;
pTopLeft->V = (pTopLeft->V - centreV) / scaleV + centreV;
pTopRight->X = b;
pTopRight->Y = b;
pTopRight->U = (pTopRight->U - centreV) / scaleU + centreV;
pTopRight->V = (pTopRight->V - centreV) / scaleV + centreV;
pBottomLeft->X = a;
pBottomLeft->Y = a;
pBottomLeft->U = (pBottomLeft->U - centreV) / scaleU + centreV;
pBottomLeft->V = (pBottomLeft->V - centreV) / scaleV + centreV;
pBottomRight->X = b;
pBottomRight->Y = a;
pBottomRight->U = (pBottomRight->U - centreV) / scaleU + centreV;
pBottomRight->V = (pBottomRight->V - centreV) / scaleV + centreV;
__imp__sub_82AE30D8(ctx, base);
}
void RemoveMoviePlayerLetterboxMidAsmHook() {}
bool MotionBlurMidAsmHook()
{
return Config::MotionBlur != EMotionBlur::Off;

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@ -910,7 +910,6 @@ static void DrawConfigOptions()
DrawConfigOption(rowCount++, yOffset, &Config::GITextureFiltering, true);
DrawConfigOption(rowCount++, yOffset, &Config::MotionBlur, true);
DrawConfigOption(rowCount++, yOffset, &Config::XboxColorCorrection, true);
DrawConfigOption(rowCount++, yOffset, &Config::MovieScaleMode, true);
DrawConfigOption(rowCount++, yOffset, &Config::UIScaleMode, true);
break;

View file

@ -117,7 +117,6 @@ void LoadThumbnails()
g_xboxColorCorrectionThumbnails[false] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction_false);
g_xboxColorCorrectionThumbnails[true] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction_true);
g_configThumbnails[&Config::MovieScaleMode] = LOAD_ZSTD_TEXTURE(g_movie_scale_mode);
g_configThumbnails[&Config::UIScaleMode] = LOAD_ZSTD_TEXTURE(g_ui_scale_mode);
}

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@ -252,20 +252,6 @@ CONFIG_DEFINE_ENUM_TEMPLATE(EMotionBlur)
{ "Enhanced", EMotionBlur::Enhanced }
};
enum class EMovieScaleMode : uint32_t
{
Stretch,
Fit,
Fill
};
CONFIG_DEFINE_ENUM_TEMPLATE(EMovieScaleMode)
{
{ "Stretch", EMovieScaleMode::Stretch },
{ "Fit", EMovieScaleMode::Fit },
{ "Fill", EMovieScaleMode::Fill }
};
enum class EUIScaleMode : uint32_t
{
Stretch,
@ -662,7 +648,6 @@ public:
CONFIG_DEFINE_ENUM("Video", EDepthOfFieldQuality, DepthOfFieldQuality, EDepthOfFieldQuality::Auto);
CONFIG_DEFINE_ENUM_LOCALISED("Video", EMotionBlur, MotionBlur, EMotionBlur::Original);
CONFIG_DEFINE_LOCALISED("Video", bool, XboxColorCorrection, false);
CONFIG_DEFINE_ENUM_LOCALISED("Video", EMovieScaleMode, MovieScaleMode, EMovieScaleMode::Fit);
CONFIG_DEFINE_ENUM_LOCALISED("Video", EUIScaleMode, UIScaleMode, EUIScaleMode::Edge);
// TODO: remove these once the exports are implemented.

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@ -102,11 +102,6 @@ address = 0x8246BDA0
registers = ["r31", "f0", "f10", "f12"]
jump_address_on_true = 0x8246BDAC
[[midasm_hook]]
name = "CSDAspectRatioMidAsmHook"
address = 0x830C0A28
registers = ["f1", "f2"]
[[midasm_hook]]
name = "ResetScoreOnRestartMidAsmHook"
address = 0x82304374
@ -590,3 +585,8 @@ address = 0x825360C8
registers = ["r31"]
jump_address_on_true = 0x825360C8
jump_address_on_false = 0x82536140
[[midasm_hook]]
name = "RemoveMoviePlayerLetterboxMidAsmHook"
address = 0x82B723A8
jump_address = 0x82B723BC