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Port XEX patcher to XenonRecomp. (#433)
* Port XEX patcher to XenonRecomp. * Update XenonRecomp submodule.
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@ -4,7 +4,7 @@
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```
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git clone --recurse-submodules https://github.com/hedge-dev/UnleashedRecomp.git
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```
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2. Decompress and decrypt `default.xex`, apply the title update patch (`default.xexp`), and place the resulting file in `./UnleashedRecompLib/private/`.
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2. Place `default.xex` and `default.xexp` in `./UnleashedRecompLib/private/`.
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3. Decompress `shader.ar` and place the resulting file in `./UnleashedRecompLib/private/`.
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4. Open the repository directory in Visual Studio 2022 and wait for CMake generation to complete. If you don't plan to debug, switch to the `x64-Clang-Release` configuration.
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5. Under Solution Explorer, right-click and choose "Switch to CMake Targets View".
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