Port XEX patcher to XenonRecomp. (#433)

* Port XEX patcher to XenonRecomp.

* Update XenonRecomp submodule.
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Skyth (Asilkan) 2025-02-19 20:31:01 +03:00 committed by GitHub
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@ -4,7 +4,7 @@
```
git clone --recurse-submodules https://github.com/hedge-dev/UnleashedRecomp.git
```
2. Decompress and decrypt `default.xex`, apply the title update patch (`default.xexp`), and place the resulting file in `./UnleashedRecompLib/private/`.
2. Place `default.xex` and `default.xexp` in `./UnleashedRecompLib/private/`.
3. Decompress `shader.ar` and place the resulting file in `./UnleashedRecompLib/private/`.
4. Open the repository directory in Visual Studio 2022 and wait for CMake generation to complete. If you don't plan to debug, switch to the `x64-Clang-Release` configuration.
5. Under Solution Explorer, right-click and choose "Switch to CMake Targets View".