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https://github.com/hedge-dev/UnleashedRecomp.git
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Added empty locale entries for untranslated languages (#379)
This commit is contained in:
parent
a13fdc136b
commit
54a63e857a
2 changed files with 968 additions and 146 deletions
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@ -56,6 +56,7 @@ CONFIG_DEFINE_LOCALE(Language)
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{ ELanguage::Italian, { "Lingua", "" } }
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};
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// Notes: do not localise this.
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CONFIG_DEFINE_ENUM_LOCALE(ELanguage)
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{
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{
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@ -119,22 +120,42 @@ CONFIG_DEFINE_ENUM_LOCALE(EVoiceLanguage)
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CONFIG_DEFINE_LOCALE(Hints)
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{
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{ ELanguage::English, { "Hints", "Show hint rings in stages." } }
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{ ELanguage::English, { "Hints", "Show hints during gameplay." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(ControlTutorial)
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{
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{ ELanguage::English, { "Control Tutorial", "Show controller hints in stages." } }
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{ ELanguage::English, { "Control Tutorial", "Show controller hints during gameplay." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(AchievementNotifications)
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{
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{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } }
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{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(TimeOfDayTransition)
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{
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{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } }
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{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_ENUM_LOCALE(ETimeOfDayTransition)
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@ -145,12 +166,52 @@ CONFIG_DEFINE_ENUM_LOCALE(ETimeOfDayTransition)
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{ ETimeOfDayTransition::Xbox, { "XBOX", "Xbox: the transformation cutscene will play with artificial loading times." } },
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{ ETimeOfDayTransition::PlayStation, { "PLAYSTATION", "PlayStation: a spinning medal loading screen will be used instead." } }
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}
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},
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{
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ELanguage::Japanese,
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::German,
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::French,
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::Spanish,
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::Italian,
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{
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{ ETimeOfDayTransition::Xbox, { "", "" } },
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{ ETimeOfDayTransition::PlayStation, { "", "" } }
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}
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}
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};
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CONFIG_DEFINE_LOCALE(ControllerIcons)
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{
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{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } }
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{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
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@ -162,17 +223,67 @@ CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
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{ EControllerIcons::Xbox, { "XBOX", "" } },
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{ EControllerIcons::PlayStation, { "PLAYSTATION", "" } }
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}
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},
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{
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ELanguage::Japanese,
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::German,
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::French,
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::Spanish,
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::PlayStation, { "", "" } }
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}
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},
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{
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ELanguage::Italian,
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{
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{ EControllerIcons::Auto, { "", "" } },
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{ EControllerIcons::Xbox, { "", "" } },
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{ EControllerIcons::PlayStation, { "", "" } }
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}
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}
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};
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CONFIG_DEFINE_LOCALE(HorizontalCamera)
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{
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{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } }
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{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(VerticalCamera)
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{
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{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } }
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{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
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@ -183,42 +294,112 @@ CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
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{ ECameraRotationMode::Normal, { "NORMAL", "" } },
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{ ECameraRotationMode::Reverse, { "REVERSE", "" } }
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}
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},
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{
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ELanguage::Japanese,
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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}
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},
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{
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ELanguage::German,
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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}
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},
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{
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ELanguage::French,
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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}
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},
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{
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ELanguage::Spanish,
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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}
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},
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{
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ELanguage::Italian,
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{
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{ ECameraRotationMode::Normal, { "", "" } },
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{ ECameraRotationMode::Reverse, { "", "" } }
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}
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}
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};
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CONFIG_DEFINE_LOCALE(Vibration)
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{
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } }
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{ ELanguage::English, { "Vibration", "Toggle controller vibration." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
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{
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } }
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{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(MasterVolume)
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{
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{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } }
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{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(MusicVolume)
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{
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{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } }
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{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(EffectsVolume)
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{
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{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } }
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{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(MusicAttenuation)
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{
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{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } }
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{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(ChannelConfiguration)
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{
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{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } }
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{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_ENUM_LOCALE(EChannelConfiguration)
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@ -229,37 +410,102 @@ CONFIG_DEFINE_ENUM_LOCALE(EChannelConfiguration)
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{ EChannelConfiguration::Stereo, { "STEREO", "" } },
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{ EChannelConfiguration::Surround, { "SURROUND", "" } }
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}
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},
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{
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ELanguage::Japanese,
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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}
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},
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{
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ELanguage::German,
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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}
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},
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{
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ELanguage::French,
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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}
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},
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{
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ELanguage::Spanish,
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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}
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},
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{
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ELanguage::Italian,
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{
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{ EChannelConfiguration::Stereo, { "", "" } },
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{ EChannelConfiguration::Surround, { "", "" } }
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}
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}
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};
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CONFIG_DEFINE_LOCALE(VoiceLanguage)
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{
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{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } }
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{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(Subtitles)
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{
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{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } }
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{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(BattleTheme)
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{
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{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } }
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{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(WindowSize)
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{
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{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } }
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{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(Monitor)
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{
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{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } }
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{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_LOCALE(AspectRatio)
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{
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{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } }
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{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } },
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{ ELanguage::Japanese, { "", "" } },
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{ ELanguage::German, { "", "" } },
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{ ELanguage::French, { "", "" } },
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{ ELanguage::Spanish, { "", "" } },
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{ ELanguage::Italian, { "", "" } }
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};
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CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
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@ -272,37 +518,112 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
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{ EAspectRatio::Narrow, { "4:3", "4:3: locks the game to a narrow aspect ratio." } },
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{ EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: locks the game to a narrow aspect ratio and retains parity with the game's original implementation." } }
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}
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},
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{
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ELanguage::Japanese,
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{
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{ EAspectRatio::Auto, { "", "" } },
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{ EAspectRatio::Wide, { "", "" } },
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{ EAspectRatio::Narrow, { "", "" } },
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{ EAspectRatio::OriginalNarrow, { "", "" } }
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}
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},
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{
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ELanguage::German,
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{
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{ EAspectRatio::Auto, { "", "" } },
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{ EAspectRatio::Wide, { "", "" } },
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{ EAspectRatio::Narrow, { "", "" } },
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{ EAspectRatio::OriginalNarrow, { "", "" } }
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}
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},
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{
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ELanguage::French,
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{
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{ EAspectRatio::Auto, { "", "" } },
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{ EAspectRatio::Wide, { "", "" } },
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{ EAspectRatio::Narrow, { "", "" } },
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{ EAspectRatio::OriginalNarrow, { "", "" } }
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}
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},
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{
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ELanguage::Spanish,
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{
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{ EAspectRatio::Auto, { "", "" } },
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{ EAspectRatio::Wide, { "", "" } },
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{ EAspectRatio::Narrow, { "", "" } },
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{ EAspectRatio::OriginalNarrow, { "", "" } }
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}
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},
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{
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ELanguage::Italian,
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{
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{ EAspectRatio::Auto, { "", "" } },
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{ EAspectRatio::Wide, { "", "" } },
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{ EAspectRatio::Narrow, { "", "" } },
|
||||
{ EAspectRatio::OriginalNarrow, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(ResolutionScale)
|
||||
{
|
||||
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } }
|
||||
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(Fullscreen)
|
||||
{
|
||||
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } }
|
||||
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(VSync)
|
||||
{
|
||||
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } }
|
||||
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(FPS)
|
||||
{
|
||||
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } }
|
||||
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(Brightness)
|
||||
{
|
||||
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } }
|
||||
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(AntiAliasing)
|
||||
{
|
||||
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } }
|
||||
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(EAntiAliasing)
|
||||
|
@ -310,19 +631,59 @@ CONFIG_DEFINE_ENUM_LOCALE(EAntiAliasing)
|
|||
{
|
||||
ELanguage::English,
|
||||
{
|
||||
{ EAntiAliasing::None, { "NONE", "" } },
|
||||
{ EAntiAliasing::None, { "NONE", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Japanese,
|
||||
{
|
||||
{ EAntiAliasing::None, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::German,
|
||||
{
|
||||
{ EAntiAliasing::None, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::French,
|
||||
{
|
||||
{ EAntiAliasing::None, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Spanish,
|
||||
{
|
||||
{ EAntiAliasing::None, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Italian,
|
||||
{
|
||||
{ EAntiAliasing::None, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(TransparencyAntiAliasing)
|
||||
{
|
||||
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } }
|
||||
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(ShadowResolution)
|
||||
{
|
||||
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } }
|
||||
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution)
|
||||
|
@ -332,12 +693,47 @@ CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution)
|
|||
{
|
||||
{ EShadowResolution::Original, { "ORIGINAL", "Original: the game will automatically determine the resolution of the shadows." } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Japanese,
|
||||
{
|
||||
{ EShadowResolution::Original, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::German,
|
||||
{
|
||||
{ EShadowResolution::Original, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::French,
|
||||
{
|
||||
{ EShadowResolution::Original, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Spanish,
|
||||
{
|
||||
{ EShadowResolution::Original, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Italian,
|
||||
{
|
||||
{ EShadowResolution::Original, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(GITextureFiltering)
|
||||
{
|
||||
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } }
|
||||
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(EGITextureFiltering)
|
||||
|
@ -346,14 +742,54 @@ CONFIG_DEFINE_ENUM_LOCALE(EGITextureFiltering)
|
|||
ELanguage::English,
|
||||
{
|
||||
{ EGITextureFiltering::Bilinear, { "BILINEAR", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "BICUBIC", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "BICUBIC", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Japanese,
|
||||
{
|
||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::German,
|
||||
{
|
||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::French,
|
||||
{
|
||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Spanish,
|
||||
{
|
||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Italian,
|
||||
{
|
||||
{ EGITextureFiltering::Bilinear, { "", "" } },
|
||||
{ EGITextureFiltering::Bicubic, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(MotionBlur)
|
||||
{
|
||||
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } }
|
||||
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(EMotionBlur)
|
||||
|
@ -365,17 +801,67 @@ CONFIG_DEFINE_ENUM_LOCALE(EMotionBlur)
|
|||
{ EMotionBlur::Original, { "ORIGINAL", "" } },
|
||||
{ EMotionBlur::Enhanced, { "ENHANCED", "Enhanced: uses more samples for smoother motion blur at the cost of performance." } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Japanese,
|
||||
{
|
||||
{ EMotionBlur::Off, { "", "" } },
|
||||
{ EMotionBlur::Original, { "", "" } },
|
||||
{ EMotionBlur::Enhanced, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::German,
|
||||
{
|
||||
{ EMotionBlur::Off, { "", "" } },
|
||||
{ EMotionBlur::Original, { "", "" } },
|
||||
{ EMotionBlur::Enhanced, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::French,
|
||||
{
|
||||
{ EMotionBlur::Off, { "", "" } },
|
||||
{ EMotionBlur::Original, { "", "" } },
|
||||
{ EMotionBlur::Enhanced, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Spanish,
|
||||
{
|
||||
{ EMotionBlur::Off, { "", "" } },
|
||||
{ EMotionBlur::Original, { "", "" } },
|
||||
{ EMotionBlur::Enhanced, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Italian,
|
||||
{
|
||||
{ EMotionBlur::Off, { "", "" } },
|
||||
{ EMotionBlur::Original, { "", "" } },
|
||||
{ EMotionBlur::Enhanced, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(XboxColorCorrection)
|
||||
{
|
||||
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } }
|
||||
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(CutsceneAspectRatio)
|
||||
{
|
||||
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } }
|
||||
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio)
|
||||
|
@ -384,14 +870,54 @@ CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio)
|
|||
ELanguage::English,
|
||||
{
|
||||
{ ECutsceneAspectRatio::Original, { "ORIGINAL", "Original: locks cutscenes to their original 16:9 aspect ratio." } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "UNLOCKED", "Unlocked: allows cutscenes to adjust their aspect ratio to the window size.\n\nWARNING: this will introduce visual oddities past the original 16:9 aspect ratio." } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "UNLOCKED", "Unlocked: allows cutscenes to adjust their aspect ratio to the window size.\n\nWARNING: this will introduce visual oddities past the original 16:9 aspect ratio." } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Japanese,
|
||||
{
|
||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::German,
|
||||
{
|
||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::French,
|
||||
{
|
||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Spanish,
|
||||
{
|
||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Italian,
|
||||
{
|
||||
{ ECutsceneAspectRatio::Original, { "", "" } },
|
||||
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(UIAlignmentMode)
|
||||
{
|
||||
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } }
|
||||
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } },
|
||||
{ ELanguage::Japanese, { "", "" } },
|
||||
{ ELanguage::German, { "", "" } },
|
||||
{ ELanguage::French, { "", "" } },
|
||||
{ ELanguage::Spanish, { "", "" } },
|
||||
{ ELanguage::Italian, { "", "" } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(EUIAlignmentMode)
|
||||
|
@ -400,7 +926,42 @@ CONFIG_DEFINE_ENUM_LOCALE(EUIAlignmentMode)
|
|||
ELanguage::English,
|
||||
{
|
||||
{ EUIAlignmentMode::Edge, { "EDGE", "Edge: the UI will align with the edges of the display." } },
|
||||
{ EUIAlignmentMode::Centre, { "CENTER", "Center: the UI will align with the center of the display." } },
|
||||
{ EUIAlignmentMode::Centre, { "CENTER", "Center: the UI will align with the center of the display." } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Japanese,
|
||||
{
|
||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::German,
|
||||
{
|
||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::French,
|
||||
{
|
||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Spanish,
|
||||
{
|
||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
||||
}
|
||||
},
|
||||
{
|
||||
ELanguage::Italian,
|
||||
{
|
||||
{ EUIAlignmentMode::Edge, { "", "" } },
|
||||
{ EUIAlignmentMode::Centre, { "", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -46,347 +46,550 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
|
|||
{
|
||||
"Options_Header_Name",
|
||||
{
|
||||
{ ELanguage::English, "OPTIONS" },
|
||||
{ ELanguage::English, "OPTIONS" },
|
||||
{ ELanguage::Japanese, "OPTION" },
|
||||
{ ELanguage::German, "OPTIONEN" },
|
||||
{ ELanguage::French, "OPTIONS" },
|
||||
{ ELanguage::Spanish, "OPCIONES" },
|
||||
{ ELanguage::Italian, "OPZIONI" }
|
||||
{ ELanguage::German, "OPTIONEN" },
|
||||
{ ELanguage::French, "OPTIONS" },
|
||||
{ ELanguage::Spanish, "OPCIONES" },
|
||||
{ ELanguage::Italian, "OPZIONI" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Options_Category_System",
|
||||
{
|
||||
{ ELanguage::English, "SYSTEM" }
|
||||
{ ELanguage::English, "SYSTEM" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Options_Category_Input",
|
||||
{
|
||||
{ ELanguage::English, "INPUT" }
|
||||
{ ELanguage::English, "INPUT" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Options_Category_Audio",
|
||||
{
|
||||
{ ELanguage::English, "AUDIO" }
|
||||
{ ELanguage::English, "AUDIO" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Options_Category_Video",
|
||||
{
|
||||
{ ELanguage::English, "VIDEO" }
|
||||
{ ELanguage::English, "VIDEO" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: integer values in the options menu (e.g. FPS) when at their maximum value.
|
||||
"Options_Value_Max",
|
||||
{
|
||||
{ ELanguage::English, "MAX" }
|
||||
{ ELanguage::English, "MAX" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Options_Name_WindowSize",
|
||||
{
|
||||
{ ELanguage::English, "Window Size" }
|
||||
{ ELanguage::English, "Window Size" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Options_Desc_WindowSize",
|
||||
{
|
||||
{ ELanguage::English, "Adjust the size of the game window in windowed mode." }
|
||||
{ ELanguage::English, "Adjust the size of the game window in windowed mode." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: description for options that cannot be accessed anywhere but the title screen or world map (e.g. Language).
|
||||
"Options_Desc_NotAvailable",
|
||||
{
|
||||
{ ELanguage::English, "This option is not available at this location." }
|
||||
{ ELanguage::English, "This option is not available at this location." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: currently the description for Window Size when in fullscreen.
|
||||
"Options_Desc_NotAvailableFullscreen",
|
||||
{
|
||||
{ ELanguage::English, "This option is not available in fullscreen mode." }
|
||||
{ ELanguage::English, "This option is not available in fullscreen mode." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: currently the description for Monitor when in fullscreen.
|
||||
"Options_Desc_NotAvailableWindowed",
|
||||
{
|
||||
{ ELanguage::English, "This option is not available in windowed mode." }
|
||||
{ ELanguage::English, "This option is not available in windowed mode." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: currently the description for Monitor when the user only has one display connected.
|
||||
"Options_Desc_NotAvailableHardware",
|
||||
{
|
||||
{ ELanguage::English, "This option is not available with your current hardware configuration." }
|
||||
{ ELanguage::English, "This option is not available with your current hardware configuration." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: description for Transparency Anti-Aliasing when MSAA is disabled.
|
||||
"Options_Desc_NotAvailableMSAA",
|
||||
{
|
||||
{ ELanguage::English, "This option is not available without MSAA." }
|
||||
{ ELanguage::English, "This option is not available without MSAA." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: description for Music Attenuation when the user is not running a supported OS.
|
||||
"Options_Desc_OSNotSupported",
|
||||
{
|
||||
{ ELanguage::English, "This option is not supported by your operating system." }
|
||||
{ ELanguage::English, "This option is not supported by your operating system." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when changing the Language option and backing out of the options menu.
|
||||
"Options_Message_Restart",
|
||||
{
|
||||
{ ELanguage::English, "The game will now restart." }
|
||||
{ ELanguage::English, "The game will now restart." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: used for the button guide at the pause menu.
|
||||
"Achievements_Name",
|
||||
{
|
||||
{ ELanguage::English, "Achievements" }
|
||||
{ ELanguage::English, "Achievements" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: used for the header in the achievements menu.
|
||||
"Achievements_Name_Uppercase",
|
||||
{
|
||||
{ ELanguage::English, "ACHIEVEMENTS" }
|
||||
{ ELanguage::English, "ACHIEVEMENTS" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Achievements_Unlock",
|
||||
{
|
||||
{ ELanguage::English, "Achievement Unlocked!" }
|
||||
{ ELanguage::English, "Achievement Unlocked!" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Header_Installer",
|
||||
{
|
||||
{ ELanguage::English, "INSTALLER" },
|
||||
{ ELanguage::Spanish, "INSTALADOR" },
|
||||
{ ELanguage::Italian, "INSTALLATORE" },
|
||||
{ ELanguage::English, "INSTALLER" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "INSTALADOR" },
|
||||
{ ELanguage::Italian, "INSTALLATORE" },
|
||||
},
|
||||
},
|
||||
{
|
||||
"Installer_Header_Installing",
|
||||
{
|
||||
{ ELanguage::English, "INSTALLING" },
|
||||
{ ELanguage::Spanish, "INSTALANDO" },
|
||||
{ ELanguage::Italian, "INSTALLANDO" },
|
||||
{ ELanguage::English, "INSTALLING" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "INSTALANDO" },
|
||||
{ ELanguage::Italian, "INSTALLANDO" },
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_SelectLanguage",
|
||||
{
|
||||
{ ELanguage::English, "Please select a language." },
|
||||
{ ELanguage::Italian, "Seleziona una lingua." }
|
||||
{ ELanguage::English, "Please select a language." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Seleziona una lingua." }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_Introduction",
|
||||
{
|
||||
{ ELanguage::English, "Welcome to\nUnleashed Recompiled!\n\nYou'll need an Xbox 360 copy\nof Sonic Unleashed in order to proceed with the installation." },
|
||||
{ ELanguage::Italian, "Benvenuto a\nUnleashed Recompiled!\n\nDovrai avere una copia di\nSonic Unleashed per la Xbox 360\nper proseguire con l'installazione." }
|
||||
{ ELanguage::English, "Welcome to\nUnleashed Recompiled!\n\nYou'll need an Xbox 360 copy\nof Sonic Unleashed in order to proceed with the installation." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Benvenuto a\nUnleashed Recompiled!\n\nDovrai avere una copia di\nSonic Unleashed per la Xbox 360\nper proseguire con l'installazione." }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_SelectGameAndUpdate",
|
||||
{
|
||||
{ ELanguage::English, "Add the sources for the game and its title update." }
|
||||
{ ELanguage::English, "Add the sources for the game and its title update." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_SelectDLC",
|
||||
{
|
||||
{ ELanguage::English, "Add the sources for the DLC." }
|
||||
{ ELanguage::English, "Add the sources for the DLC." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_CheckSpace",
|
||||
{
|
||||
{ ELanguage::English, "The content will be installed to the program's folder.\n\n" },
|
||||
{ ELanguage::Italian, "Il contenuto verrà installato nella cartella di questo programma.\n\n" }
|
||||
{ ELanguage::English, "The content will be installed to the program's folder.\n\n" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Il contenuto verrà installato nella cartella di questo programma.\n\n" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_Installing",
|
||||
{
|
||||
{ ELanguage::English, "Please wait while the content is being installed..." },
|
||||
{ ELanguage::Italian, "Attendi mentre il contenuto viene installato... " }
|
||||
{ ELanguage::English, "Please wait while the content is being installed..." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Attendi mentre il contenuto viene installato... " }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_InstallSucceeded",
|
||||
{
|
||||
{ ELanguage::English, "Installation complete!\nThis project is brought to you by:" }
|
||||
{ ELanguage::English, "Installation complete!\nThis project is brought to you by:" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Page_InstallFailed",
|
||||
{
|
||||
{ ELanguage::English, "Installation failed.\n\nError:\n\n" },
|
||||
{ ELanguage::Italian, "Installazione fallita.\n\nErrore:\n\n" }
|
||||
{ ELanguage::English, "Installation failed.\n\nError:\n\n" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Installazione fallita.\n\nErrore:\n\n" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Step_Game",
|
||||
{
|
||||
{ ELanguage::English, "GAME" },
|
||||
{ ELanguage::Italian, "GIOCO" }
|
||||
{ ELanguage::English, "GAME" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "GIOCO" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Step_Update",
|
||||
{
|
||||
{ ELanguage::English, "UPDATE" },
|
||||
{ ELanguage::Italian, "AGGIORNAMENTO" }
|
||||
{ ELanguage::English, "UPDATE" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "AGGIORNAMENTO" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Step_RequiredSpace",
|
||||
{
|
||||
{ ELanguage::English, "Required space: %2.2f GiB" },
|
||||
{ ELanguage::Italian, "Spazio necessario: %2.2f GiB" }
|
||||
{ ELanguage::English, "Required space: %2.2f GiB" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Spazio necessario: %2.2f GiB" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Step_AvailableSpace",
|
||||
{
|
||||
{ ELanguage::English, "Available space: %2.2f GiB" },
|
||||
{ ELanguage::Italian, "Spazio disponibile: %2.2f GiB" }
|
||||
{ ELanguage::English, "Available space: %2.2f GiB" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Spazio disponibile: %2.2f GiB" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Button_Next",
|
||||
{
|
||||
{ ELanguage::English, "NEXT" },
|
||||
{ ELanguage::Spanish, "SIGUIENTE" },
|
||||
{ ELanguage::German, "WEITER" },
|
||||
{ ELanguage::Italian, "CONTINUA" }
|
||||
{ ELanguage::English, "NEXT" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "WEITER" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "SIGUIENTE" },
|
||||
{ ELanguage::Italian, "CONTINUA" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Button_Skip",
|
||||
{
|
||||
{ ELanguage::English, "SKIP" },
|
||||
{ ELanguage::Spanish, "SALTAR" },
|
||||
{ ELanguage::German, "ÜBERSPRINGEN" },
|
||||
{ ELanguage::Italian, "SALTA" }
|
||||
{ ELanguage::English, "SKIP" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "ÜBERSPRINGEN" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "SALTAR" },
|
||||
{ ELanguage::Italian, "SALTA" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Button_Retry",
|
||||
{
|
||||
{ ELanguage::English, "RETRY" }
|
||||
{ ELanguage::English, "RETRY" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Button_AddFiles",
|
||||
{
|
||||
{ ELanguage::English, "ADD FILES" },
|
||||
{ ELanguage::Spanish, "AÑADIR ARCHIVOS" },
|
||||
{ ELanguage::German, "DATEIEN HINZUFÜGEN" },
|
||||
{ ELanguage::Italian, "AGGIUNGI FILE" }
|
||||
{ ELanguage::English, "ADD FILES" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "DATEIEN HINZUFÜGEN" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "AÑADIR ARCHIVOS" },
|
||||
{ ELanguage::Italian, "AGGIUNGI FILE" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Installer_Button_AddFolder",
|
||||
{
|
||||
{ ELanguage::English, "ADD FOLDER" },
|
||||
{ ELanguage::Spanish, "AÑADIR CARPETA" },
|
||||
{ ELanguage::German, "ORDNER HINZUFÜGEN" },
|
||||
{ ELanguage::Italian, "AGGIUNGI CARTELLA" }
|
||||
{ ELanguage::English, "ADD FOLDER" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "ORDNER HINZUFÜGEN" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "AÑADIR CARPETA" },
|
||||
{ ELanguage::Italian, "AGGIUNGI CARTELLA" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when using the "Add Files" option and choosing any file that is not an Xbox 360 game dump.
|
||||
"Installer_Message_InvalidFilesList",
|
||||
{
|
||||
{ ELanguage::English, "The following selected files are invalid:" },
|
||||
{ ELanguage::Italian, "I seguenti file non sono validi:" }
|
||||
{ ELanguage::English, "The following selected files are invalid:" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "I seguenti file non sono validi:" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears in the event there are some invalid files after adding the DLC and moving onto the next step.
|
||||
"Installer_Message_InvalidFiles",
|
||||
{
|
||||
{ ELanguage::English, "Some of the files that have\nbeen provided are not valid.\n\nPlease make sure all the\nspecified files are correct\nand try again." },
|
||||
{ ELanguage::Italian, "Alcuni dei file che sono stati\nselezionati non sono validi.\n\nAssicurati che tutti\ni file sono quelli corretti\ne riprova." }
|
||||
{ ELanguage::English, "Some of the files that have\nbeen provided are not valid.\n\nPlease make sure all the\nspecified files are correct\nand try again." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Alcuni dei file che sono stati\nselezionati non sono validi.\n\nAssicurati che tutti\ni file sono quelli corretti\ne riprova." }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when clicking the "Add Files" option for the first time.
|
||||
"Installer_Message_FilePickerTutorial",
|
||||
{
|
||||
{ ELanguage::English, "Select a digital dump with\ncontent from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a folder with extracted\nand unmodified game files, use\nthe \"Add Folder\" option instead." },
|
||||
{ ELanguage::English, "Select a digital dump with\ncontent from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a folder with extracted\nand unmodified game files, use\nthe \"Add Folder\" option instead." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when clicking the "Add Folder" option for the first time.
|
||||
"Installer_Message_FolderPickerTutorial",
|
||||
{
|
||||
{ ELanguage::English, "Select a folder that contains the\nunmodified files that have been\nextracted from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a digital dump,\nuse the\"Add Files\" option instead." },
|
||||
{ ELanguage::English, "Select a folder that contains the\nunmodified files that have been\nextracted from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a digital dump,\nuse the\"Add Files\" option instead." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when providing a title update that does not match the region or version of the game dump.
|
||||
"Installer_Message_IncompatibleGameData",
|
||||
{
|
||||
{ ELanguage::English, "The specified game and\ntitle update are incompatible.\n\nPlease ensure the files are\nfor the same version and\nregion and try again." },
|
||||
{ ELanguage::Italian, "I file del gioco\ne dell'aggiornamento sono incompatibili.\n\nAssicurati che i file sono\ndella stessa versione\ne regione e riprova." }
|
||||
{ ELanguage::English, "The specified game and\ntitle update are incompatible.\n\nPlease ensure the files are\nfor the same version and\nregion and try again." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "I file del gioco\ne dell'aggiornamento sono incompatibili.\n\nAssicurati che i file sono\ndella stessa versione\ne regione e riprova." }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when clicking Skip at the DLC step.
|
||||
"Installer_Message_DLCWarning",
|
||||
{
|
||||
{ ELanguage::English, "It is highly recommended\nthat you install all of the\nDLC, as it includes high\nquality lighting textures\nfor the base game.\n\nAre you sure you want to\nskip this step?" },
|
||||
{ ELanguage::Italian, "Si consiglia di installare\ntutti i DLC, poichè includono\ntexture di illuminazione di qualità migliore.\n\nSei sicuro di voler saltare?" }
|
||||
{ ELanguage::English, "It is highly recommended\nthat you install all of the\nDLC, as it includes high\nquality lighting textures\nfor the base game.\n\nAre you sure you want to\nskip this step?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Si consiglia di installare\ntutti i DLC, poichè includono\ntexture di illuminazione di qualità migliore.\n\nSei sicuro di voler saltare?" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when choosing the Install option at the title screen when the user is missing DLC content.
|
||||
"Installer_Message_TitleMissingDLC",
|
||||
{
|
||||
{ ELanguage::English, "This will restart the game to\nallow you to install any DLC\nthat you are missing.\n\nInstalling DLC will improve the\nlighting quality across the game.\n\nWould you like to install missing\ncontent?" },
|
||||
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nL'installazione dei DLC migliorerà la qualità\ndell'illuminazione del gioco.\n\nVuoi installare i DLC mancanti?" }
|
||||
{ ELanguage::English, "This will restart the game to\nallow you to install any DLC\nthat you are missing.\n\nInstalling DLC will improve the\nlighting quality across the game.\n\nWould you like to install missing\ncontent?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nL'installazione dei DLC migliorerà la qualità\ndell'illuminazione del gioco.\n\nVuoi installare i DLC mancanti?" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when choosing the Install option at the title screen when the user is not missing any content.
|
||||
"Installer_Message_Title",
|
||||
{
|
||||
{ ELanguage::English, "This restarts the game to\nallow you to install any DLC\nthat you may be missing.\n\nYou are not currently\nmissing any DLC.\n\nWould you like to proceed\nanyway?" },
|
||||
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nHai già installato tutti i DLC.\n\nVuoi procedere comunque?" }
|
||||
{ ELanguage::English, "This restarts the game to\nallow you to install any DLC\nthat you may be missing.\n\nYou are not currently\nmissing any DLC.\n\nWould you like to proceed\nanyway?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nHai già installato tutti i DLC.\n\nVuoi procedere comunque?" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when user chooses "Quit" on the first available installation screen.
|
||||
"Installer_Message_Quit",
|
||||
{
|
||||
{ ELanguage::English, "Are you sure you want to quit?" },
|
||||
{ ELanguage::English, "Are you sure you want to quit?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when user chooses "Cancel" during installation.
|
||||
"Installer_Message_Cancel",
|
||||
{
|
||||
{ ELanguage::English, "Are you sure you want to cancel the installation?" },
|
||||
{ ELanguage::English, "Are you sure you want to cancel the installation?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
// Notes: message appears when pressing B at the title screen.
|
||||
"Title_Message_Quit",
|
||||
{
|
||||
{ ELanguage::English, "Are you sure you want to quit?" },
|
||||
{ ELanguage::Italian, "Sei sicuro di voler uscire?" }
|
||||
{ ELanguage::English, "Are you sure you want to quit?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Sei sicuro di voler uscire?" }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -395,12 +598,12 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
|
|||
// Do not localise this unless absolutely necessary, these strings are from the XEX.
|
||||
"Title_Message_SaveDataCorrupt",
|
||||
{
|
||||
{ ELanguage::English, "The save file appears to be\ncorrupted and cannot be loaded." },
|
||||
{ ELanguage::English, "The save file appears to be\ncorrupted and cannot be loaded." },
|
||||
{ ELanguage::Japanese, "ゲームデータの読み込みに失敗しました。\nこのまま続けるとゲームデータをセーブすることはできません" },
|
||||
{ ELanguage::German, "Diese Speicherdatei ist beschädigt\nund kann nicht geladen werden." },
|
||||
{ ELanguage::French, "Le fichier de sauvegarde semble être\nendommagé et ne peut être chargé." },
|
||||
{ ELanguage::Spanish, "El archivo parece estar dañado\ny no se puede cargar." },
|
||||
{ ELanguage::Italian, "I file di salvataggio sembrano danneggiati\ne non possono essere caricati." }
|
||||
{ ELanguage::German, "Diese Speicherdatei ist beschädigt\nund kann nicht geladen werden." },
|
||||
{ ELanguage::French, "Le fichier de sauvegarde semble être\nendommagé et ne peut être chargé." },
|
||||
{ ELanguage::Spanish, "El archivo parece estar dañado\ny no se puede cargar." },
|
||||
{ ELanguage::Italian, "I file di salvataggio sembrano danneggiati\ne non possono essere caricati." }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -408,7 +611,12 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
|
|||
// To make this occur, open the file in any editor and just remove a large chunk of data.
|
||||
"Title_Message_AchievementDataCorrupt",
|
||||
{
|
||||
{ ELanguage::English, "The achievement data appears to be\ncorrupted and cannot be loaded.\n\nProceeding from this point will\nclear your achievement data." }
|
||||
{ ELanguage::English, "The achievement data appears to be\ncorrupted and cannot be loaded.\n\nProceeding from this point will\nclear your achievement data." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -416,19 +624,34 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
|
|||
// To make this occur, lock the ACH-DATA file using an external program so that it cannot be accessed by the game.
|
||||
"Title_Message_AchievementDataIOError",
|
||||
{
|
||||
{ ELanguage::English, "The achievement data could not be loaded.\nYour achievements will not be saved." }
|
||||
{ ELanguage::English, "The achievement data could not be loaded.\nYour achievements will not be saved." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Title_Message_UpdateAvailable",
|
||||
{
|
||||
{ ELanguage::English, "An update is available!\n\nWould you like to visit the\nreleases page to download it?" }
|
||||
{ ELanguage::English, "An update is available!\n\nWould you like to visit the\nreleases page to download it?" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Video_BackendError",
|
||||
{
|
||||
{ ELanguage::English, "Unable to create a D3D12 (Windows) or Vulkan backend.\n\nPlease make sure that:\n\n- Your system meets the minimum requirements.\n- Your GPU drivers are up to date.\n- Your operating system is on the latest version available." }
|
||||
{ ELanguage::English, "Unable to create a D3D12 (Windows) or Vulkan backend.\n\nPlease make sure that:\n\n- Your system meets the minimum requirements.\n- Your GPU drivers are up to date.\n- Your operating system is on the latest version available." },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -456,62 +679,100 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
|
|||
{
|
||||
"Common_Yes",
|
||||
{
|
||||
{ ELanguage::English, "Yes" },
|
||||
{ ELanguage::Italian, "Sì" }
|
||||
{ ELanguage::English, "Yes" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Sì" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_No",
|
||||
{
|
||||
{ ELanguage::English, "No" },
|
||||
{ ELanguage::Italian, "No" }
|
||||
{ ELanguage::English, "No" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "No" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Next",
|
||||
{
|
||||
{ ELanguage::English, "Next" },
|
||||
{ ELanguage::Italian, "Continua" }
|
||||
{ ELanguage::English, "Next" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Continua" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Select",
|
||||
{
|
||||
{ ELanguage::English, "Select" },
|
||||
{ ELanguage::Italian, "Seleziona" }
|
||||
{ ELanguage::English, "Select" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Seleziona" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Back",
|
||||
{
|
||||
{ ELanguage::English, "Back" },
|
||||
{ ELanguage::Italian, "Indietro" }
|
||||
{ ELanguage::English, "Back" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Indietro" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Quit",
|
||||
{
|
||||
{ ELanguage::English, "Quit" },
|
||||
{ ELanguage::English, "Quit" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Cancel",
|
||||
{
|
||||
{ ELanguage::English, "Cancel" }
|
||||
{ ELanguage::English, "Cancel" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Reset",
|
||||
{
|
||||
{ ELanguage::English, "Reset" },
|
||||
{ ELanguage::Italian, "Ripristina" }
|
||||
{ ELanguage::English, "Reset" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Ripristina" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"Common_Switch",
|
||||
{
|
||||
{ ELanguage::English, "Switch" },
|
||||
{ ELanguage::Italian, "Cambia" }
|
||||
{ ELanguage::English, "Switch" },
|
||||
{ ELanguage::Japanese, "" },
|
||||
{ ELanguage::German, "" },
|
||||
{ ELanguage::French, "" },
|
||||
{ ELanguage::Spanish, "" },
|
||||
{ ELanguage::Italian, "Cambia" }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue