mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2025-04-28 21:37:58 +03:00
Thumbnails for options menu (#45)
* Rebase options-thumbnails branch * Modify brightness locale * Implement Antialiasing and Control Tutorial thumbnails * Finish rebase * Added vsync and channel thumbnails * Modify time of day transition thumbnails * Implement UI Scale Thumbnails * Update UnleashedRecompResources * Update DDS naming * Update UnleashedRecompResources
This commit is contained in:
parent
c687d87126
commit
3285ad045f
3 changed files with 109 additions and 26 deletions
|
@ -471,7 +471,8 @@ generate_aggregate_header(
|
|||
|
||||
set(RESOURCES_SOURCE_PATH "${PROJECT_SOURCE_DIR}/../UnleashedRecompResources")
|
||||
set(RESOURCES_OUTPUT_PATH "${PROJECT_SOURCE_DIR}/res")
|
||||
|
||||
|
||||
## Miscellaneous ##
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/bc_diff/button_bc_diff.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/bc_diff/button_bc_diff.bin" ARRAY_NAME "g_button_bc_diff" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.bin" ARRAY_NAME "g_im_font_atlas" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.dds" ARRAY_NAME "g_im_font_atlas_texture" COMPRESSION_TYPE "zstd")
|
||||
|
@ -482,6 +483,8 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/co
|
|||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/kbm.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/kbm.dds" ARRAY_NAME "g_kbm" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select.dds" ARRAY_NAME "g_select" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/light.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/light.dds" ARRAY_NAME "g_light" COMPRESSION_TYPE "zstd")
|
||||
|
||||
## Installer ##
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/arrow_circle.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/arrow_circle.dds" ARRAY_NAME "g_arrow_circle" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_001.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_001.dds" ARRAY_NAME "g_install_001" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_002.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_002.dds" ARRAY_NAME "g_install_002" COMPRESSION_TYPE "zstd")
|
||||
|
@ -492,14 +495,23 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/in
|
|||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_007.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_007.dds" ARRAY_NAME "g_install_007" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_008.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_008.dds" ARRAY_NAME "g_install_008" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/miles_electric_icon.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/miles_electric_icon.dds" ARRAY_NAME "g_miles_electric_icon" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/pulse_install.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/pulse_install.dds" ARRAY_NAME "g_pulse_install" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/pulse_install.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/pulse_install.dds" ARRAY_NAME "g_pulse_install" COMPRESSION_TYPE "zstd")
|
||||
|
||||
## Options Menu ##
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/achievement_notifications.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/achievement_notifications.dds" ARRAY_NAME "g_achievement_notifications" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_background_input.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_background_input.dds" ARRAY_NAME "g_allow_background_input" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing.dds" ARRAY_NAME "g_antialiasing" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_dpad_movement.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_dpad_movement.dds" ARRAY_NAME "g_allow_dpad_movement" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" ARRAY_NAME "g_antialiasing_none" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" ARRAY_NAME "g_antialiasing_2x" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" ARRAY_NAME "g_antialiasing_4x" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_8x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_8x.dds" ARRAY_NAME "g_antialiasing_8x" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/aspect_ratio.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/aspect_ratio.dds" ARRAY_NAME "g_aspect_ratio" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/battle_theme.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/battle_theme.dds" ARRAY_NAME "g_battle_theme" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/brightness.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/brightness.dds" ARRAY_NAME "g_brightness" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial.dds" ARRAY_NAME "g_control_tutorial" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/brightness.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/brightness.dds" ARRAY_NAME "g_brightness" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_stereo.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_stereo.dds" ARRAY_NAME "g_channel_stereo" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_surround.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_surround.dds" ARRAY_NAME "g_channel_surround" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" ARRAY_NAME "g_control_tutorial_xb" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" ARRAY_NAME "g_control_tutorial_ps" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/controller_icons.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/controller_icons.dds" ARRAY_NAME "g_controller_icons" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/default.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/default.dds" ARRAY_NAME "g_default" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/effects_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/effects_volume.dds" ARRAY_NAME "g_effects_volume" COMPRESSION_TYPE "zstd")
|
||||
|
@ -515,7 +527,8 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
|
|||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/motion_blur_off.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/motion_blur_off.dds" ARRAY_NAME "g_motion_blur_off" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/motion_blur_original.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/motion_blur_original.dds" ARRAY_NAME "g_motion_blur_original" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/motion_blur_enhanced.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/motion_blur_enhanced.dds" ARRAY_NAME "g_motion_blur_enhanced" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_mode.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_mode.dds" ARRAY_NAME "g_movie_scale_mode" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_fit.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_fit.dds" ARRAY_NAME "g_movie_scale_fit" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_fill.dds" ARRAY_NAME "g_movie_scale_fill" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/music_attenuation.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/music_attenuation.dds" ARRAY_NAME "g_music_attenuation" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/music_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/music_volume.dds" ARRAY_NAME "g_music_volume" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/resolution_scale.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/resolution_scale.dds" ARRAY_NAME "g_resolution_scale" COMPRESSION_TYPE "zstd")
|
||||
|
@ -526,25 +539,30 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
|
|||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" ARRAY_NAME "g_shadow_resolution_x4096" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" ARRAY_NAME "g_shadow_resolution_x8192" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/subtitles.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/subtitles.dds" ARRAY_NAME "g_subtitles" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_of_day_transition_xbox.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_of_day_transition_xbox.dds" ARRAY_NAME "g_time_of_day_transition_xbox" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_of_day_transition_playstation.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_of_day_transition_playstation.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" ARRAY_NAME "g_time_of_day_transition_xbox" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_mode.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_mode.dds" ARRAY_NAME "g_ui_alignment_mode" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" ARRAY_NAME "g_ui_alignment_centre" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_edge.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_edge.dds" ARRAY_NAME "g_ui_alignment_edge" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vertical_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vertical_camera.dds" ARRAY_NAME "g_vertical_camera" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync.dds" ARRAY_NAME "g_vsync" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_on.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_on.dds" ARRAY_NAME "g_vsync_on" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_off.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_off.dds" ARRAY_NAME "g_vsync_off" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/window_size.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/window_size.dds" ARRAY_NAME "g_window_size" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" ARRAY_NAME "g_xbox_color_correction" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/miles_electric.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/miles_electric.dds" ARRAY_NAME "g_miles_electric" COMPRESSION_TYPE "zstd")
|
||||
|
||||
## Game Icon ##
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
|
||||
|
||||
## Audio ##
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_cursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_cursor.ogg" ARRAY_NAME "g_sys_worldmap_cursor")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_finaldecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_finaldecide.ogg" ARRAY_NAME "g_sys_worldmap_finaldecide")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecansel.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecansel.ogg" ARRAY_NAME "g_sys_actstg_pausecansel")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecursor.ogg" ARRAY_NAME "g_sys_actstg_pausecursor")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausedecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausedecide.ogg" ARRAY_NAME "g_sys_actstg_pausedecide")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinclose.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinclose.ogg" ARRAY_NAME "g_sys_actstg_pausewinclose")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinopen.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinopen.ogg" ARRAY_NAME "g_sys_actstg_pausewinopen")
|
||||
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinopen.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinopen.ogg" ARRAY_NAME "g_sys_actstg_pausewinopen")
|
||||
|
|
|
@ -1,14 +1,21 @@
|
|||
#include <ui/options_menu_thumbnails.h>
|
||||
#include <decompressor.h>
|
||||
#include <hid/hid.h>
|
||||
|
||||
// TODO (Hyper): lower the resolution of these textures once final.
|
||||
#include <res/images/options_menu/thumbnails/achievement_notifications.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/allow_background_input.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/antialiasing.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/antialiasing_none.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/antialiasing_2x.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/antialiasing_4x.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/antialiasing_8x.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/aspect_ratio.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/battle_theme.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/brightness.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/control_tutorial.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/channel_stereo.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/channel_surround.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/control_tutorial_xb.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/control_tutorial_ps.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/controller_icons.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/default.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/effects_volume.dds.h>
|
||||
|
@ -24,7 +31,8 @@
|
|||
#include <res/images/options_menu/thumbnails/motion_blur_off.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/motion_blur_original.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/motion_blur_enhanced.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/movie_scale_mode.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/movie_scale_fit.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/movie_scale_fill.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/music_attenuation.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/music_volume.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/resolution_scale.dds.h>
|
||||
|
@ -35,15 +43,17 @@
|
|||
#include <res/images/options_menu/thumbnails/shadow_resolution_x4096.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/shadow_resolution_x8192.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/subtitles.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/time_of_day_transition_xbox.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/time_of_day_transition_playstation.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/time_transition_xb.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/time_transition_ps.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/transparency_antialiasing_false.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/transparency_antialiasing_true.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/ui_alignment_mode.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/ui_alignment_centre.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/ui_alignment_edge.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vertical_camera.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/voice_language.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vibration.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vsync.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vsync_on.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vsync_off.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/window_size.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/xbox_color_correction.dds.h>
|
||||
|
||||
|
@ -53,22 +63,28 @@ static std::unordered_map<std::string_view, std::unique_ptr<GuestTexture>> g_nam
|
|||
static std::unordered_map<const IConfigDef*, std::unique_ptr<GuestTexture>> g_configThumbnails;
|
||||
|
||||
static VALUE_THUMBNAIL_MAP(ETimeOfDayTransition) g_timeOfDayTransitionThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(EChannelConfiguration) g_channelConfigurationThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(EAntiAliasing) g_msaaAntiAliasingThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(bool) g_vsyncThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(bool) g_transparencyAntiAliasingThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(EShadowResolution) g_shadowResolutionThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(EGITextureFiltering) g_giTextureFilteringThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(EMotionBlur) g_motionBlurThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(bool) g_xboxColorCorrectionThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(ECutsceneAspectRatio) g_cutsceneAspectRatioThumbnails;
|
||||
static VALUE_THUMBNAIL_MAP(EUIAlignmentMode) g_uiAlignmentThumbnails;
|
||||
|
||||
void LoadThumbnails()
|
||||
{
|
||||
g_namedThumbnails["Default"] = LOAD_ZSTD_TEXTURE(g_default);
|
||||
g_namedThumbnails["WindowSize"] = LOAD_ZSTD_TEXTURE(g_window_size);
|
||||
g_namedThumbnails["ControlTutorialXB"] = LOAD_ZSTD_TEXTURE(g_control_tutorial_xb);
|
||||
g_namedThumbnails["ControlTutorialPS"] = LOAD_ZSTD_TEXTURE(g_control_tutorial_ps);
|
||||
|
||||
g_configThumbnails[&Config::Language] = LOAD_ZSTD_TEXTURE(g_language);
|
||||
g_configThumbnails[&Config::VoiceLanguage] = LOAD_ZSTD_TEXTURE(g_voice_language);
|
||||
g_configThumbnails[&Config::Subtitles] = LOAD_ZSTD_TEXTURE(g_subtitles);
|
||||
g_configThumbnails[&Config::Hints] = LOAD_ZSTD_TEXTURE(g_hints);
|
||||
g_configThumbnails[&Config::ControlTutorial] = LOAD_ZSTD_TEXTURE(g_control_tutorial);
|
||||
g_configThumbnails[&Config::AchievementNotifications] = LOAD_ZSTD_TEXTURE(g_achievement_notifications);
|
||||
|
||||
g_timeOfDayTransitionThumbnails[ETimeOfDayTransition::Xbox] = LOAD_ZSTD_TEXTURE(g_time_of_day_transition_xbox);
|
||||
|
@ -82,6 +98,10 @@ void LoadThumbnails()
|
|||
g_configThumbnails[&Config::MasterVolume] = LOAD_ZSTD_TEXTURE(g_master_volume);
|
||||
g_configThumbnails[&Config::MusicVolume] = LOAD_ZSTD_TEXTURE(g_music_volume);
|
||||
g_configThumbnails[&Config::EffectsVolume] = LOAD_ZSTD_TEXTURE(g_effects_volume);
|
||||
|
||||
g_channelConfigurationThumbnails[EChannelConfiguration::Stereo] = LOAD_ZSTD_TEXTURE(g_channel_stereo);
|
||||
g_channelConfigurationThumbnails[EChannelConfiguration::Surround] = LOAD_ZSTD_TEXTURE(g_channel_surround);
|
||||
|
||||
g_configThumbnails[&Config::MusicAttenuation] = LOAD_ZSTD_TEXTURE(g_music_attenuation);
|
||||
g_configThumbnails[&Config::BattleTheme] = LOAD_ZSTD_TEXTURE(g_battle_theme);
|
||||
g_configThumbnails[&Config::WindowSize] = LOAD_ZSTD_TEXTURE(g_window_size);
|
||||
|
@ -89,10 +109,17 @@ void LoadThumbnails()
|
|||
g_configThumbnails[&Config::AspectRatio] = LOAD_ZSTD_TEXTURE(g_aspect_ratio);
|
||||
g_configThumbnails[&Config::ResolutionScale] = LOAD_ZSTD_TEXTURE(g_resolution_scale);
|
||||
g_configThumbnails[&Config::Fullscreen] = LOAD_ZSTD_TEXTURE(g_fullscreen);
|
||||
g_configThumbnails[&Config::VSync] = LOAD_ZSTD_TEXTURE(g_vsync);
|
||||
|
||||
g_vsyncThumbnails[false] = LOAD_ZSTD_TEXTURE(g_vsync_off);
|
||||
g_vsyncThumbnails[true] = LOAD_ZSTD_TEXTURE(g_vsync_on);
|
||||
|
||||
g_configThumbnails[&Config::FPS] = LOAD_ZSTD_TEXTURE(g_fps);
|
||||
g_configThumbnails[&Config::Brightness] = LOAD_ZSTD_TEXTURE(g_brightness);
|
||||
g_configThumbnails[&Config::AntiAliasing] = LOAD_ZSTD_TEXTURE(g_antialiasing);
|
||||
|
||||
g_msaaAntiAliasingThumbnails[EAntiAliasing::None] = LOAD_ZSTD_TEXTURE(g_antialiasing_none);
|
||||
g_msaaAntiAliasingThumbnails[EAntiAliasing::MSAA2x] = LOAD_ZSTD_TEXTURE(g_antialiasing_2x);
|
||||
g_msaaAntiAliasingThumbnails[EAntiAliasing::MSAA4x] = LOAD_ZSTD_TEXTURE(g_antialiasing_4x);
|
||||
g_msaaAntiAliasingThumbnails[EAntiAliasing::MSAA8x] = LOAD_ZSTD_TEXTURE(g_antialiasing_8x);
|
||||
|
||||
g_transparencyAntiAliasingThumbnails[false] = LOAD_ZSTD_TEXTURE(g_transparency_antialiasing_false);
|
||||
g_transparencyAntiAliasingThumbnails[true] = LOAD_ZSTD_TEXTURE(g_transparency_antialiasing_true);
|
||||
|
@ -111,8 +138,13 @@ void LoadThumbnails()
|
|||
g_motionBlurThumbnails[EMotionBlur::Original] = LOAD_ZSTD_TEXTURE(g_motion_blur_original);
|
||||
g_motionBlurThumbnails[EMotionBlur::Enhanced] = LOAD_ZSTD_TEXTURE(g_motion_blur_enhanced);
|
||||
|
||||
g_cutsceneAspectRatioThumbnails[ECutsceneAspectRatio::Original] = LOAD_ZSTD_TEXTURE(g_movie_scale_fit);
|
||||
g_cutsceneAspectRatioThumbnails[ECutsceneAspectRatio::Unlocked] = LOAD_ZSTD_TEXTURE(g_movie_scale_fill);
|
||||
|
||||
g_uiAlignmentThumbnails[EUIAlignmentMode::Centre] = LOAD_ZSTD_TEXTURE(g_ui_alignment_centre);
|
||||
g_uiAlignmentThumbnails[EUIAlignmentMode::Edge] = LOAD_ZSTD_TEXTURE(g_ui_alignment_edge);
|
||||
|
||||
g_configThumbnails[&Config::XboxColorCorrection] = LOAD_ZSTD_TEXTURE(g_xbox_color_correction);
|
||||
g_configThumbnails[&Config::UIAlignmentMode] = LOAD_ZSTD_TEXTURE(g_ui_alignment_mode);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
|
@ -148,10 +180,23 @@ GuestTexture* GetThumbnail(const IConfigDef* cfg)
|
|||
{
|
||||
auto texture = g_namedThumbnails["Default"].get();
|
||||
|
||||
if (cfg == &Config::ControlTutorial)
|
||||
{
|
||||
bool isPlayStation = Config::ControllerIcons == EControllerIcons::PlayStation;
|
||||
|
||||
if (Config::ControllerIcons == EControllerIcons::Auto)
|
||||
isPlayStation = hid::g_inputDeviceController == hid::EInputDevice::PlayStation;
|
||||
|
||||
texture = isPlayStation ? g_namedThumbnails["ControlTutorialPS"].get() : g_namedThumbnails["ControlTutorialXB"].get();
|
||||
}
|
||||
if (cfg == &Config::TimeOfDayTransition)
|
||||
{
|
||||
TryGetValueThumbnail<ETimeOfDayTransition>(cfg, &g_timeOfDayTransitionThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::AntiAliasing)
|
||||
{
|
||||
TryGetValueThumbnail<EAntiAliasing>(cfg, &g_msaaAntiAliasingThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::TransparencyAntiAliasing)
|
||||
{
|
||||
TryGetValueThumbnail<bool>(cfg, &g_transparencyAntiAliasingThumbnails, &texture);
|
||||
|
@ -168,6 +213,26 @@ GuestTexture* GetThumbnail(const IConfigDef* cfg)
|
|||
{
|
||||
TryGetValueThumbnail<EMotionBlur>(cfg, &g_motionBlurThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::XboxColorCorrection)
|
||||
{
|
||||
TryGetValueThumbnail<bool>(cfg, &g_xboxColorCorrectionThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::CutsceneAspectRatio)
|
||||
{
|
||||
TryGetValueThumbnail<ECutsceneAspectRatio>(cfg, &g_cutsceneAspectRatioThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::VSync)
|
||||
{
|
||||
TryGetValueThumbnail<bool>(cfg, &g_vsyncThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::ChannelConfiguration)
|
||||
{
|
||||
TryGetValueThumbnail<EChannelConfiguration>(cfg, &g_channelConfigurationThumbnails, &texture);
|
||||
}
|
||||
else if (cfg == &Config::UIAlignmentMode)
|
||||
{
|
||||
TryGetValueThumbnail<EUIAlignmentMode>(cfg, &g_uiAlignmentThumbnails, &texture);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 3a852c76e537f0cb9103aefae928a564d61378e6
|
||||
Subproject commit a2c4daf8f7f0b0ff4386933c4d872fa47239f0e4
|
Loading…
Add table
Add a link
Reference in a new issue