Fix half pixel getting applied twice to reverse Z vertex shaders. (#1506)

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Skyth (Asilkan) 2025-04-03 23:12:24 +03:00 committed by GitHub
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commit 1555b97b8a
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Subproject commit 4897cf7ef2070120310c28a1a672b427d745dad8 Subproject commit 56738e5893ed7c4dc108996590475c52726623e3