TombEngine/TR5Main/Game/switch.h
2021-08-28 13:27:58 +02:00

7 lines
223 B
C

#pragma once
struct COLL_INFO;
struct ITEM_INFO;
void ProcessExplodingSwitchType8(ITEM_INFO* item);
void InitialiseShootSwitch(short itemNumber);
void ShootSwitchCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);