TombEngine/TR5Main
2019-12-29 20:15:30 +01:00
..
Game Decompiled doberman 2019-12-29 20:15:30 +01:00
Global Fixed flyby decompilation issues; Fixed cinematic bars; 2019-12-29 08:05:58 +01:00
Libs Added LUA; re-arranged file system; 2018-09-02 09:29:56 +02:00
Objects Decompiled doberman 2019-12-29 20:15:30 +01:00
Renderer Code cleaning; Fixed a bit Lara arms while firing; Fixed wrong smoke spaks position; 2019-12-27 10:50:59 +01:00
Scripting Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
Shaders Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
Specific Decompiled doberman 2019-12-29 20:15:30 +01:00
Banner.bmp New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
dllmain.cpp Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
packages.config Working on DX11 renderer 2019-01-13 21:57:16 +01:00
resource.h New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
Resources.aps New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
Resources.rc New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
TR5Main.cpp First commit 2018-08-19 09:46:58 +02:00
TR5Main.sln First commit 2018-08-19 09:46:58 +02:00
TR5Main.vcxproj Assigned define value to effect array 2019-12-26 19:19:20 +01:00
TR5Main.vcxproj.filters Fixed references to doors; Added TR3 style pushable blocks; Added InitialiseTightRope; 2019-12-23 23:10:24 +01:00
TR5Main.vcxproj.user Optimized a bit the renderer 2019-01-06 12:27:56 +01:00