Game
|
Decompiled doberman
|
2019-12-29 20:15:30 +01:00 |
Libs
|
Added LUA; re-arranged file system;
|
2018-09-02 09:29:56 +02:00 |
Objects
|
Decompiled doberman
|
2019-12-29 20:15:30 +01:00 |
Scripting
|
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
|
2019-12-22 00:20:10 +01:00 |
Specific
|
Decompiled doberman
|
2019-12-29 20:15:30 +01:00 |
dllmain.cpp
|
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
|
2019-12-22 00:20:10 +01:00 |
packages.config
|
Working on DX11 renderer
|
2019-01-13 21:57:16 +01:00 |
RuleSet.ruleset
|
Added the ID_XX from TR3 (only entity)
|
2019-12-04 16:12:53 +01:00 |
targetver.h
|
First commit
|
2018-08-19 09:46:58 +02:00 |
TR5Main.cpp
|
First commit
|
2018-08-19 09:46:58 +02:00 |
TR5Main.sln
|
First commit
|
2018-08-19 09:46:58 +02:00 |
TR5Main.vcxproj
|
Assigned define value to effect array
|
2019-12-26 19:19:20 +01:00 |
TR5Main.vcxproj.user
|
Optimized a bit the renderer
|
2019-01-06 12:27:56 +01:00 |