TombEngine/TR5Main/Specific
TokyoSU ec169ec070 Added the ID_XX from TR3 (only entity)
- moved some code.
- added a ruleset to normally hide some bothersome warnings.
- uncommented the CustomObjects() code :)
2019-12-04 16:12:53 +01:00
..
IO Merged branches 2019-12-02 09:11:21 +01:00
configuration.cpp Added Sophia 2019-12-02 14:49:19 +01:00
configuration.h Added Sophia 2019-12-02 14:49:19 +01:00
directx.h First commit 2018-08-19 09:46:58 +02:00
game.cpp Added Sophia 2019-12-02 14:49:19 +01:00
game.h Added Sophia 2019-12-02 14:49:19 +01:00
Init.cpp First commit 2018-08-19 09:46:58 +02:00
init.h Merged branches 2019-12-02 09:11:21 +01:00
input.cpp Added Sophia 2019-12-02 14:49:19 +01:00
input.h Added Sophia 2019-12-02 14:49:19 +01:00
patch.cpp Merged branches 2019-12-02 09:11:21 +01:00
patch.h First commit 2018-08-19 09:46:58 +02:00
roomload.cpp Added Sophia 2019-12-02 14:49:19 +01:00
roomload.h Added Sophia 2019-12-02 14:49:19 +01:00
setup.cpp Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
setup.h Decompiled InitialiseHair() and InitialiseSpecialEffects() 2019-12-04 13:20:21 +01:00
winmain.cpp Added Sophia 2019-12-02 14:49:19 +01:00
winmain.h Added Sophia 2019-12-02 14:49:19 +01:00