TombEngine/TR5Main/Objects/Generic/Switches/cog_switch.h
MontyTRC89 8db7df3868 Merge branch 'doors_refactoring'
# Conflicts:
#	TR5Main/Game/door.cpp
#	TR5Main/Game/door.h
#	TR5Main/Game/memory/malloc.cpp
#	TR5Main/Objects/Generic/Switches/cog_switch.cpp
#	TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
#	TR5Main/Objects/Generic/Switches/generic_switch.h
#	TR5Main/Objects/Generic/Switches/turn_switch.cpp
#	TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00

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C++

#pragma once
struct ITEM_INFO;
struct COLL_INFO;
namespace TEN::Entities::Switches
{
constexpr auto COG_DOOR_TURN = 40;
constexpr auto COG_DOOR_SPEED = 12;
void CogSwitchControl(short itemNumber);
void CogSwitchCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
}