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# Conflicts: # TR5Main/Game/door.cpp # TR5Main/Game/door.h # TR5Main/Game/memory/malloc.cpp # TR5Main/Objects/Generic/Switches/cog_switch.cpp # TR5Main/Objects/Generic/Switches/crowbar_switch.cpp # TR5Main/Objects/Generic/Switches/generic_switch.h # TR5Main/Objects/Generic/Switches/turn_switch.cpp # TR5Main/Objects/TR4/Object/tr4_obelisk.cpp # TR5Main/Renderer/Renderer11Draw.cpp # TR5Main/Specific/level.cpp # TR5Main/TombEngine.vcxproj # TR5Main/TombEngine.vcxproj.filters
13 lines
No EOL
276 B
C++
13 lines
No EOL
276 B
C++
#pragma once
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struct ITEM_INFO;
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struct COLL_INFO;
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namespace TEN::Entities::Switches
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{
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constexpr auto COG_DOOR_TURN = 40;
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constexpr auto COG_DOOR_SPEED = 12;
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void CogSwitchControl(short itemNumber);
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void CogSwitchCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
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} |