TombEngine/TR5Main/Game/text.cpp

9 lines
267 B
C++

#include "framework.h"
#include "text.h"
#include "animation.h"
#include "Renderer11.h"
namespace TEN::Renderer {
void PrintString(int x, int y, int unk1, char* string, int unk2) {
g_Renderer.drawString(x, y, string, D3DCOLOR_RGBA(0xFF, 0xFF, 0xFF, 255), 0);
}
}