TombEngine/Scripts
davidmarr e9f057eb64
Add Type module (#1506)
* Update VolumeObject.cpp

fixed Volume:GetActive() method

* Update CHANGELOG.md

* function description LevelFuncs.OnUseItem

* Revert "function description LevelFuncs.OnUseItem"

This reverts commit 2478afca68.

* Add Type module

Allows to check the data type of a variable

* Update Type.lua

update description

* Update Type.lua

* Update Type.lua

* Update Type.lua

* Update Type.lua

* Update Type.lua
2024-12-16 22:25:17 +02:00
..
Engine Add Type module (#1506) 2024-12-16 22:25:17 +02:00
Levels Update scripts structure 2024-01-06 13:36:18 +01:00
Gameflow.lua Update scripts structure 2024-01-06 13:36:18 +01:00
Settings.lua Add separate binoculars/lasersight camera types, correct default gunflash ranges 2024-12-16 01:11:33 +01:00
Strings.lua Add "Lara's Home" menu entry (#1394) 2024-08-11 17:20:09 +01:00
SystemStrings.lua Customize global hardcoded parameters (#1495) 2024-12-15 18:24:49 +02:00