TombEngine/TR5Main/Objects/TR5/Object
2021-10-27 19:00:30 +03:00
..
tr5_bodypart.cpp Move around some files 2021-09-19 23:41:26 +03:00
tr5_bodypart.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_expandingplatform.cpp Work 2021-09-29 03:41:36 +03:00
tr5_expandingplatform.h Use mutators for drawing spikes, raising and expanding blocks 2021-09-24 15:44:44 +03:00
tr5_genslot.cpp Cleanup 2021-09-25 16:00:30 +03:00
tr5_genslot.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_highobject.cpp Cleanup 2021-09-25 16:00:30 +03:00
tr5_highobject.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_missile.cpp Cleanup 2021-09-25 16:00:30 +03:00
tr5_missile.h Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
tr5_pushableblock.cpp Decipher hex stuff 2021-10-27 19:00:30 +03:00
tr5_pushableblock.h Replace usage of legacy average floor/ceiling values 2021-09-14 14:38:59 +03:00
tr5_pushableblock_info.h Integrated ITEM_DATA into ITEM_INFO 2021-08-29 16:11:03 +02:00
tr5_raisingblock.cpp Work 2021-09-29 03:41:36 +03:00
tr5_raisingblock.h Fix raising block 2021-01-27 22:26:47 -03:00
tr5_rollingball.cpp Cleanup 2021-09-25 16:00:30 +03:00
tr5_rollingball.h implement 2020-08-24 13:23:21 -05:00
tr5_teleporter.cpp Decipher hex stuff 2021-10-27 19:00:30 +03:00
tr5_teleporter.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_twoblockplatform.cpp Use GetBridgeItemIntersect instead of IsOnTwoBlockPlatform 2021-10-01 10:35:36 +03:00
tr5_twoblockplatform.h Use GetBridgeItemIntersect instead of IsOnTwoBlockPlatform 2021-10-01 10:35:36 +03:00