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tr5_bodypart.cpp
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
tr5_bodypart.h
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Finished Moving Function
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2020-06-04 11:00:08 +02:00 |
tr5_expandingplatform.cpp
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Fix more stuff
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2021-09-16 01:12:19 +03:00 |
tr5_expandingplatform.h
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Updates to expanding platform
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2021-06-15 10:43:13 -04:00 |
tr5_genslot.cpp
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
tr5_genslot.h
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Finished Moving Function
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2020-06-04 11:00:08 +02:00 |
tr5_highobject.cpp
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Move flipmap stuff out of control.cpp
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2021-09-15 17:40:00 +03:00 |
tr5_highobject.h
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Finished Moving Function
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2020-06-04 11:00:08 +02:00 |
tr5_missile.cpp
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
tr5_missile.h
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Move all effect source files to separate directory, rename effect2 to effects
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2021-09-08 18:07:48 +03:00 |
tr5_pushableblock.cpp
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
tr5_pushableblock.h
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Replace usage of legacy average floor/ceiling values
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2021-09-14 14:38:59 +03:00 |
tr5_pushableblock_info.h
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Integrated ITEM_DATA into ITEM_INFO
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2021-08-29 16:11:03 +02:00 |
tr5_raisingblock.cpp
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Rename box
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2021-09-13 02:46:48 +03:00 |
tr5_raisingblock.h
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Fix raising block
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2021-01-27 22:26:47 -03:00 |
tr5_rollingball.cpp
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
tr5_rollingball.h
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implement
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2020-08-24 13:23:21 -05:00 |
tr5_teleporter.cpp
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
tr5_teleporter.h
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Finished Moving Function
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2020-06-04 11:00:08 +02:00 |
tr5_twoblockplatform.cpp
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Merge branch 'master' into item_data
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2021-09-09 11:10:25 +03:00 |
tr5_twoblockplatform.h
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Fix two blocks platform
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2021-06-02 16:59:30 -03:00 |