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9 lines
272 B
C++
9 lines
272 B
C++
#include "framework.h"
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#include "text.h"
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#include "draw.h"
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#include "Renderer11.h"
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namespace T5M::Renderer {
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void PrintString(int x, int y, int unk1, char* string, int unk2) {
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g_Renderer.PrintString(x, y, string, D3DCOLOR_RGBA(0xFF, 0xFF, 0xFF, 255), 0);
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}
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}
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