TombEngine/TR5Main/Game/text.cpp
Raildex e5ead31064 Putting Renderer into namespace
made g_Renderer a global object
2020-06-21 14:27:12 +02:00

9 lines
272 B
C++

#include "framework.h"
#include "text.h"
#include "draw.h"
#include "Renderer11.h"
namespace T5M::Renderer {
void PrintString(int x, int y, int unk1, char* string, int unk2) {
g_Renderer.PrintString(x, y, string, D3DCOLOR_RGBA(0xFF, 0xFF, 0xFF, 255), 0);
}
}