TombEngine/TR5Main/Scripting
2021-07-26 18:25:50 +01:00
..
AudioTracks.h Make hardcoded array of audio names, as they would normally be loaded from SCRIPT.DAT which is being removed - this is only present until a new system is in-place for them. 2021-06-16 14:29:50 +01:00
GameFlowScript.cpp Clean up GameFlow and GameScriptLevel by adding default member initialisers. Replace GameScriptFog with GameScriptColor. Rename some enums for consistency. Make TITLE_TYPE and enum for consistency. 2021-07-26 18:23:29 +01:00
GameFlowScript.h Clean up GameFlow and GameScriptLevel by adding default member initialisers. Replace GameScriptFog with GameScriptColor. Rename some enums for consistency. Make TITLE_TYPE and enum for consistency. 2021-07-26 18:23:29 +01:00
GameLogicScript.cpp Add SOUND_SOURCE_INFO and AI_OBJECT names when loading in the level data. Implement remaining functions on the GameLogicScript side. 2021-07-24 12:45:33 +01:00
GameLogicScript.h Add GameScriptSoundSourceInfo and GameScriptAIObject, and associated functions. 2021-07-24 12:29:25 +01:00
GameScriptAIObject.cpp Add GameScriptSoundSourceInfo and GameScriptAIObject, and associated functions. 2021-07-24 12:29:25 +01:00
GameScriptAIObject.h Delete copy operations for GameScriptAIObject, GameScriptCameraInfo, GameScriptSinkInfo and GameScriptSoundSourceInfo - this can be changed later, but for now is a safety measure since we hold a reference, which means copying these would take some extra thought. 2021-07-26 18:25:50 +01:00
GameScriptCameraInfo.cpp Add GameScriptCameraInfo.h and GameScriptCameraInfo.cpp. 2021-07-23 02:08:13 +01:00
GameScriptCameraInfo.h Delete copy operations for GameScriptAIObject, GameScriptCameraInfo, GameScriptSinkInfo and GameScriptSoundSourceInfo - this can be changed later, but for now is a safety measure since we hold a reference, which means copying these would take some extra thought. 2021-07-26 18:25:50 +01:00
GameScriptColor.cpp Make color getters const. 2021-07-24 12:26:48 +01:00
GameScriptColor.h Make color getters const. 2021-07-24 12:26:48 +01:00
GameScriptItemInfo.cpp Rearrange GameScriptItemInfo a bit. 2021-07-23 02:03:31 +01:00
GameScriptItemInfo.h Rearrange GameScriptItemInfo a bit. 2021-07-23 02:03:31 +01:00
GameScriptMeshInfo.cpp Add m_temporary to GameScriptMeshInfo, as well as a constructor and destructor. 2021-07-23 02:04:47 +01:00
GameScriptMeshInfo.h Add m_temporary to GameScriptMeshInfo, as well as a constructor and destructor. 2021-07-23 02:04:47 +01:00
GameScriptNamedBase.h Declare WarningsAsErrors so that files which end up indirectly including GameScriptNamedBase.h don't complain 2021-07-23 21:43:08 +01:00
GameScriptPosition.cpp Add __tostring metamethod to GameScriptPosition, GameScriptRotation and GameScriptColor. 2021-07-23 02:06:50 +01:00
GameScriptPosition.h Add __tostring metamethod to GameScriptPosition, GameScriptRotation and GameScriptColor. 2021-07-23 02:06:50 +01:00
GameScriptRotation.cpp Add __tostring metamethod to GameScriptPosition, GameScriptRotation and GameScriptColor. 2021-07-23 02:06:50 +01:00
GameScriptRotation.h Add __tostring metamethod to GameScriptPosition, GameScriptRotation and GameScriptColor. 2021-07-23 02:06:50 +01:00
GameScriptSinkInfo.cpp Add GameScriptSinkInfo/SinkInfo. 2021-07-23 15:59:13 +01:00
GameScriptSinkInfo.h Delete copy operations for GameScriptAIObject, GameScriptCameraInfo, GameScriptSinkInfo and GameScriptSoundSourceInfo - this can be changed later, but for now is a safety measure since we hold a reference, which means copying these would take some extra thought. 2021-07-26 18:25:50 +01:00
GameScriptSoundSourceInfo.cpp Fix comment. 2021-07-24 12:29:54 +01:00
GameScriptSoundSourceInfo.h Delete copy operations for GameScriptAIObject, GameScriptCameraInfo, GameScriptSinkInfo and GameScriptSoundSourceInfo - this can be changed later, but for now is a safety measure since we hold a reference, which means copying these would take some extra thought. 2021-07-26 18:25:50 +01:00
InventorySlots.h Add ObjectIDs.h. Add documentation comments to InventorySlots.h 2021-07-20 00:14:59 +01:00
LanguageScript.cpp Fix line endings 2020-12-21 13:16:29 -03:00
LanguageScript.h Removed test code; Removed scripts from project (they will be created by LD); Added some missing strings for inventory; Added scripting for puzzles; Removed some old code for scripting; 2021-06-23 05:58:24 +02:00
LuaHandler.cpp Removed test code; Removed scripts from project (they will be created by LD); Added some missing strings for inventory; Added scripting for puzzles; Removed some old code for scripting; 2021-06-23 05:58:24 +02:00
LuaHandler.h Add LuaHandler class to hold some repeated functionality between GameFlowScript and GameLogicScript. 2021-06-16 14:32:42 +01:00
ObjectIDs.h Add ObjectIDs.h. Add documentation comments to InventorySlots.h 2021-07-20 00:14:59 +01:00