TombEngine/Scripting/include/Scripting/ScriptInterfaceLevel.h

16 lines
245 B
C++

#pragma once
enum class WeatherType
{
None,
Rain,
Snow
};
class ScriptInterfaceLevel {
public:
virtual ~ScriptInterfaceLevel() = default;
virtual bool GetSkyLayerEnabled(int index) = 0;
virtual short GetSkyLayerSpeed(int index) = 0;
};