TombEngine/TR5Main/Objects/TR3/Vehicles/biggun.h
2020-08-25 22:55:23 -05:00

15 lines
397 B
C

#pragma once
#include "lara_struct.h"
typedef struct {
short xRot;
short yRot;
short startYRot;
char flags;
}BIGGUNINFO;
void FireBigGun(ITEM_INFO *obj);
void BigGunInitialise(short itemNum);
static int CanUseGun(ITEM_INFO *obj, ITEM_INFO *lara);
void BigGunInitialise(short itemNum);
void BigGunCollision(short itemNum, ITEM_INFO* lara, COLL_INFO* coll);
int BigGunControl(COLL_INFO *coll);