TombEngine/TR5Main/Game
2021-09-18 01:56:06 +03:00
..
control Remove legacy RoomBelow/Above helper funcs, fix door offset 2021-09-17 15:32:55 +03:00
debug Clean up files, fix build type for cso file 2021-08-19 12:28:39 +03:00
effects Rename some functions 2021-09-17 16:07:53 +03:00
itemdata Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
Lara Update lara_basic.cpp 2021-09-18 01:56:06 +03:00
memory Fix regressions 2021-09-11 09:41:29 +03:00
particle Rename some functions 2021-09-17 16:07:53 +03:00
pickup Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
animation.cpp Fix underwater sounds playing on surface 2021-09-18 01:40:06 +03:00
animation.h Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
box.cpp Rename some functions 2021-09-17 16:07:53 +03:00
Box.h Rename some functions 2021-09-17 16:07:53 +03:00
camera.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
camera.h Further organizing 2021-09-08 18:31:35 +03:00
collide.cpp Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
collide.h Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
control.cpp Fix water 2021-09-18 01:32:48 +03:00
control.h Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
flipeffect.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
flipeffect.h Simplify flipeffect call 2021-09-15 17:49:01 +03:00
floordata.cpp Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
floordata.h Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
gameflow.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
gameflow.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
health.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
health.h Remove 'typedef' from enums and structs. This was required in C, but in C++ all it does is generate thousands of warnings. 2021-07-18 15:22:15 +01:00
inventory.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
inventory.h clean up ring inventory code; fix KillItem(); 2021-05-26 01:58:30 -05:00
item.h Merge branch 'doors_refactoring' 2021-09-11 05:38:26 +02:00
items.cpp Rename some functions 2021-09-17 16:07:53 +03:00
items.h Remove legacy RoomBelow/Above helper funcs, fix door offset 2021-09-17 15:32:55 +03:00
lot.cpp Rename some functions 2021-09-17 16:07:53 +03:00
lot.h Removed BaddieSlots 2021-09-03 09:37:42 +02:00
misc.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
misc.h Fix line endings 2020-12-21 13:16:29 -03:00
missile.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
missile.h Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
newinv2.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
newinv2.h Make it explicit that item_options is a 64-bit int. 2021-08-11 01:29:38 +01:00
objects.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
objects.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00
people.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
people.h Demagic visibility distance 2021-09-14 11:22:59 +03:00
puzzles_keys.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
puzzles_keys.h Move LOS stuff out of control.cpp 2021-09-15 17:20:42 +03:00
room.cpp Rename some functions 2021-09-17 16:07:53 +03:00
room.h Rename some functions 2021-09-17 16:07:53 +03:00
roomvector.h Integrated ITEM_DATA into ITEM_INFO 2021-08-29 16:11:03 +02:00
rope.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
rope.h Fix line endings 2020-12-21 13:16:29 -03:00
savegame.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
savegame.h Fix more stuff 2021-09-16 01:12:19 +03:00
sphere.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
sphere.h Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
spotcam.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
spotcam.h Fix more stuff 2021-09-16 01:12:19 +03:00
switch.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
switch.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00
text.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
text.h Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
traps.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
traps.h Fixed More Include Hell 2021-08-28 13:27:58 +02:00