TombEngine/TR5Main/Renderer/Renderer11Debug.cpp

21 lines
441 B
C++

#include "Renderer11.h"
bool Renderer11::printDebugMessage(int x, int y, int alpha, byte r, byte g, byte b, LPCSTR Message)
{
return true;
}
void Renderer11::printDebugMessage(LPCSTR message, ...)
{
char buffer[255];
ZeroMemory(buffer, 255);
va_list args;
va_start(args, message);
_vsprintf_l(buffer, message, NULL, args);
va_end(args);
PrintString(10, m_currentY, buffer, 0xFFFFFFFF, PRINTSTRING_OUTLINE);
m_currentY += 20;
}