TombEngine/TR5Main/Specific/newtypes.h
2020-07-18 06:58:44 +02:00

22 lines
368 B
C++

#pragma once
#include "framework.h"
struct POLYGON
{
int shape;
std::vector<int> indices;
std::vector<Vector2> textureCoordinates;
std::vector<Vector3> normals;
std::vector<Vector3> tangents;
std::vector<Vector3> bitangents;
};
struct BUCKET
{
int texture;
byte blendMode;
bool animated;
int numQuads;
int numTriangles;
std::vector<POLYGON> polygons;
};