TombEngine/TR5Main/Game/missile.h
2020-05-30 17:58:09 +02:00

10 lines
No EOL
412 B
C

#pragma once
#include "effect.h"
void ShootAtLara(FX_INFO* fx);
void ControlMissile(short fxNumber);
void ControlNatlaGun(short fx_number);
short ShardGun(int x, int y, int z, short speed, short yrot, short roomNumber);
short BombGun(int x, int y, int z, short speed, short yrot, short roomNumber); // RocketGun = BombGun
short NatlaGun(int x, int y, int z, short speed, short yrot, short roomNumber);