TombEngine/TR5Main/Objects/TR5/Object
Lwmte cccd7a048b Clarify function names
# Conflicts:
#	TR5Main/Game/collide.cpp
2021-09-02 19:49:07 +02:00
..
tr5_bodypart.cpp Move collision and FX functions from effect.cpp 2021-08-26 15:54:52 +03:00
tr5_bodypart.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_expandingplatform.cpp Fix namespace case 2021-08-30 18:03:21 +03:00
tr5_expandingplatform.h Updates to expanding platform 2021-06-15 10:43:13 -04:00
tr5_genslot.cpp Move collision and FX functions from effect.cpp 2021-08-26 15:54:52 +03:00
tr5_genslot.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_highobject.cpp Simplify TestTriggers by providing overloads 2021-08-26 12:12:05 +03:00
tr5_highobject.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_missile.cpp Move collision and FX functions from effect.cpp 2021-08-26 15:54:52 +03:00
tr5_missile.h Move collision and FX functions from effect.cpp 2021-08-26 15:54:52 +03:00
tr5_pushableblock.cpp Fix namespace case 2021-08-30 18:03:21 +03:00
tr5_pushableblock.h Make flipeffect names consistent 2021-08-26 16:11:04 +03:00
tr5_raisingblock.cpp Fix namespace case 2021-08-30 18:03:21 +03:00
tr5_raisingblock.h Fix raising block 2021-01-27 22:26:47 -03:00
tr5_rollingball.cpp Clarify function names 2021-09-02 19:49:07 +02:00
tr5_rollingball.h implement 2020-08-24 13:23:21 -05:00
tr5_teleporter.cpp Globals cleanup, remove wrecking ball hack, remove gassed property, fix diagonal block jump bug 2021-08-29 23:53:58 +03:00
tr5_teleporter.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_twoblockplatform.cpp Fix namespace case 2021-08-30 18:03:21 +03:00
tr5_twoblockplatform.h Fix two blocks platform 2021-06-02 16:59:30 -03:00