TombEngine/TR5Main/Game/traps.h
TokyoSU b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00

31 lines
No EOL
1.3 KiB
C

#pragma once
#include "collide.h"
extern ITEM_INFO* WBItem;
extern short WBRoom;
void LaraBurn();
void LavaBurn(ITEM_INFO* item);
void FlameControl(short fxNumber);
void FlameEmitter2Control(short itemNumber);
void FlameEmitterControl(short itemNumber);
void InitialiseTrapDoor(short itemNumber);
void TrapDoorCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);
void CeilingTrapDoorCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);
void FloorTrapDoorCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);
void TrapDoorControl(short itemNumber);
void CloseTrapDoor(ITEM_INFO* item);
void OpenTrapDoor(ITEM_INFO* item);
void InitialiseFallingBlock(short itemNumber);
void FallingBlockCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void FallingBlockControl(short itemNumber);
void FallingBlockFloor(ITEM_INFO* item, int x, int y, int z, int* height);
void FallingBlockCeiling(ITEM_INFO* item, int x, int y, int z, int* height);
void InitialiseWreckingBall(short itemNumber);
void WreckingBallCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);
void WreckingBallControl(short itemNumber);
void FlameEmitterCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);
void InitialiseFlameEmitter2(short itemNumber);
void InitialiseFlameEmitter(short itemNumber);
void FlameEmitter3Control(short itemNumber);