TombEngine/TR5Main/Game/text.cpp
2020-05-30 17:58:09 +02:00

9 lines
243 B
C++

#include "framework.h"
#include "text.h"
#include "draw.h"
#include "Renderer11.h"
void PrintString(int x, int y, int unk1, char* string, int unk2)
{
g_Renderer->PrintString(x, y, string, D3DCOLOR_RGBA(0xFF, 0xFF, 0xFF, 255), 0);
}