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- No more enums.h, constants.h, macro.h, etc... - moved all structure in types.h to there respective file.
11 lines
No EOL
229 B
C
11 lines
No EOL
229 B
C
#pragma once
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extern char* malloc_buffer;
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extern int malloc_size;
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extern char* malloc_ptr;
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extern int malloc_free;
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extern int malloc_used;
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char* game_malloc(int size);
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void init_game_malloc();
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void game_free(int size, int type); |