TombEngine/TR5Main/Objects
TokyoSU cb22b018da Decompiled Function & Fix some think
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
2019-11-11 16:17:45 +01:00
..
animals.cpp Decompiled Function & Fix some think 2019-11-11 16:17:45 +01:00
baddy.cpp Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables; 2019-11-09 09:56:33 +01:00
demigod.cpp Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI; 2019-09-22 21:14:58 +02:00
fish.cpp Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP; 2019-10-29 20:05:58 +01:00
flamethrower.cpp Added monkey from TR3; Disabled horseman until fully decompiled; 2019-05-08 08:00:16 +02:00
guide.cpp Improved guide; Improved harpy; Added MP with gun from TR3; New constants; 2019-09-29 20:00:59 +02:00
horseman.cpp Added TR4 jeep code to finish; Refactoring; 2019-06-16 21:59:20 +02:00
jeanyves.cpp Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs; 2018-11-26 23:01:24 +01:00
jeep.cpp Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory; 2019-06-23 16:47:39 +02:00
knight.cpp Fixed mesh bits; Fixed knight templar; 2018-12-09 16:05:50 +01:00
misc.cpp Refactoring sound IDs; Fixed wrong addresses in collision functions; Tested stargate; 2018-12-02 20:08:57 +01:00
motorbike.cpp Fixed harpy effects 2019-09-22 21:32:12 +02:00
mpgun.cpp Decompiled Function & Fix some think 2019-11-11 16:17:45 +01:00
mpstick.cpp Decompiled Function & Fix some think 2019-11-11 16:17:45 +01:00
mummy.cpp Added more collision functions; Implemented sarcophagus from TR4; 2018-11-24 17:26:26 +01:00
newobjects.h Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP; 2019-10-29 20:05:58 +01:00
puzzles.cpp Refactoring sound IDs; Fixed wrong addresses in collision functions; Tested stargate; 2018-12-02 20:08:57 +01:00
quad.cpp Refactoring sound IDs; Fixed wrong addresses in collision functions; Tested stargate; 2018-12-02 20:08:57 +01:00
sas.cpp Refactoring 2019-04-29 13:10:58 +02:00
scuba.cpp Refactoring 2019-04-29 13:10:58 +02:00
skeleton.cpp Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI; 2019-09-22 21:14:58 +02:00
tr4bubbles.cpp Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI; 2019-09-22 21:14:58 +02:00
trap.cpp Tested and fixed some decompiled functions 2019-11-03 08:05:48 +01:00
tribesman.cpp Refactoring 2019-04-29 13:10:58 +02:00
troops.cpp Refactoring 2019-04-29 13:10:58 +02:00
wraith.cpp Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs; 2018-11-26 23:01:24 +01:00