TombEngine/TR5Main/Renderer/LightBuffer.h
TokyoSU b615a98c46 (Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00

10 lines
186 B
C

#pragma once
#include "ShaderLight.h"
#include "RenderEnums.h"
struct alignas(16) CLightBuffer
{
ShaderLight Lights[NUM_LIGHTS_PER_BUFFER];
int NumLights;
Vector3 CameraPosition;
};