TombEngine/TR5Main/Scripting/GameScriptAnimations.h
2022-03-04 15:51:53 +11:00

22 lines
555 B
C++

#pragma once
#include "ScriptAssert.h"
#include <string>
namespace sol
{
class state;
}
struct GameScriptAnimations
{
bool HasSlideExtended; // Extended slope sliding functionality.
bool HasCrawlExtended; // Extended crawl moveset.
bool HasCrouchRoll; // Crouch roll.
bool HasCrawlspaceDive; // Dive into crawlspaces.
bool HasOverhangClimb; // Overhang functionality.
bool HasPose; // Crossed arms AFK posing.
bool HasMonkeyAutoJump; // Auto jump to monkey swing when pressing UP + ACTION.
static void Register(sol::state* lua);
};