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21 lines
706 B
C++
21 lines
706 B
C++
#include "framework.h"
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#include "GameScriptAnimations.h"
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/***
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New animations and functionality which Lara can perform.
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@pregameclass Animations
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@pragma nostrip
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*/
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void GameScriptAnimations::Register(sol::state* lua)
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{
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lua->new_usertype<GameScriptAnimations>(
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"Animations",
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"hasSlideExtended", &GameScriptAnimations::HasSlideExtended,
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"hasCrawlExtended", &GameScriptAnimations::HasCrawlExtended,
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"hasCrouchRoll", &GameScriptAnimations::HasCrouchRoll,
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"hasCrawlspaceSwandive", &GameScriptAnimations::HasCrawlspaceDive,
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"hasOverhangClimb", &GameScriptAnimations::HasOverhangClimb,
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"hasPose", &GameScriptAnimations::HasPose,
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"hasMonkeyAutoJump", &GameScriptAnimations::HasMonkeyAutoJump);
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}
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