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![]() - fixed swamp flag. - fixed phd_PopDxMatrix() not being used anymore. - deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead. - fixed loadlevel update progress not correct at 90%. - updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one ! |
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.. | ||
boat.cpp | ||
jeep.cpp | ||
kayak.cpp | ||
minecart.cpp | ||
motorbike.cpp | ||
quad.cpp | ||
snowmobile.cpp | ||
upv.cpp |