TombEngine/TR5Main/Objects/Effects
2021-12-16 22:14:32 +11:00
..
effect_objects.cpp Fixed demigods; Fixed energy bubbles; 2021-10-07 05:30:01 +02:00
effect_objects.h Refactored flame emitters, Lara burn and lightning bolts; 2021-09-22 05:51:25 +02:00
enemy_missile.cpp Cold breath 2021-11-22 18:55:29 +03:00
enemy_missile.h Fixed demigods; Fixed energy bubbles; 2021-10-07 05:30:01 +02:00
flame_emitters.cpp Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections 2021-11-25 23:38:59 +11:00
flame_emitters.h Fixed negative OCBs for all objects; Added InitialiseFlameEmitter3(); 2021-09-23 05:56:23 +02:00
tr4_locusts.cpp Rename instances of "ducked" to "crouched" 2021-11-13 18:10:22 +11:00
tr4_locusts.h Further organizing 2021-09-08 18:31:35 +03:00
tr5_electricity.cpp Increase elec damage 2021-12-15 18:01:19 +03:00
tr5_electricity.h Remove unused declarations 2021-12-15 04:23:23 +03:00