TombEngine/TR5Main/Objects/TR2
2021-08-02 14:21:41 +03:00
..
Entity Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
Trap Remove W2V_SHIFT, W2V_SCALE, WALL_SHIFT and NODE_SHIFT 2020-10-14 20:53:59 -03:00
Vehicles Define some PHD_3DPOS vars before TriggerShockwave calls so that we don't take an address of a temporary. 2021-07-23 21:51:41 +01:00
tr2_objects.cpp Assign hitEffect for most objects 2021-08-02 14:21:41 +03:00
tr2_objects.h New project format (#206) 2020-05-27 09:21:20 +02:00