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![]() - Moved Some Function to here respective file (new cpp/h). - Changed effect_routines to function<void(ITEM_INFO*)>. - Fixed ActivateCamera() not using ITEM_INFO* Argument for effect_routines[]. - Fixed ActivateKey() not using ITEM_INFO* Argument for effect_routines[]. - Fixed ActivateKey() and ActivateCamera() being defined 2 time. - Commented the new level loader, for later. |
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tr4_bubbles.cpp | ||
tr4_bubbles.h | ||
tr5_electricity.cpp | ||
tr5_electricity.h |