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collision
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Update overhang
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2022-04-06 13:22:30 +10:00 |
control
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Cleanup
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2022-04-03 12:00:08 +10:00 |
debug
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Cleanup
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2022-02-14 17:05:52 +11:00 |
effects
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
itemdata
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
Lara
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Fix ladder to convex overhang transition when climbing down
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2022-04-08 13:23:20 +10:00 |
particle
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
pickup
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
animation.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
animation.h
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
camera.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
camera.h
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
gui.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
gui.h
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Reorganize includes tier 3
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2021-12-24 03:32:19 +03:00 |
health.cpp
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Rename Lara radius constants; update animation enum; cleanup
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2022-03-29 13:59:37 +11:00 |
health.h
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Fix embedding bug when swandiving into sloped ceilings; do soft splat in swamps; update health.cpp; cleanup
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2022-02-25 14:28:28 +11:00 |
items.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
items.h
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
misc.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
misc.h
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CreatureInfo cleanup; LOTInfo cleanup; move some ITEM_INFO members into CreatureInfo; cleanup
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2022-03-06 18:59:04 +11:00 |
missile.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
missile.h
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Move globals into KayakInfo; cleanup
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2022-03-03 21:31:32 +11:00 |
people.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
people.h
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Update TestLaraKeepLow(); fix minor errors; cleanup
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2022-03-16 13:55:56 +11:00 |
room.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
room.h
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Update TestLaraKeepLow(); fix minor errors; cleanup
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2022-03-16 13:55:56 +11:00 |
savegame.cpp
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Update LaraInfo
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2022-04-02 19:00:16 +11:00 |
savegame.h
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Reorganize includes tier 3
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2021-12-24 03:32:19 +03:00 |
spotcam.cpp
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |
spotcam.h
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Refactor vector/position structs
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2022-03-31 23:55:54 +11:00 |