TombEngine/TR5Main/Objects/TR5/Object
2021-09-19 06:42:24 +03:00
..
tr5_bodypart.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
tr5_bodypart.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_expandingplatform.cpp Embed height data into COLL_INFO, fix issues with rolling under statics and statics submerged into water 2021-09-19 06:42:24 +03:00
tr5_expandingplatform.h Updates to expanding platform 2021-06-15 10:43:13 -04:00
tr5_genslot.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
tr5_genslot.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_highobject.cpp Move flipmap stuff out of control.cpp 2021-09-15 17:40:00 +03:00
tr5_highobject.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_missile.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
tr5_missile.h Move all effect source files to separate directory, rename effect2 to effects 2021-09-08 18:07:48 +03:00
tr5_pushableblock.cpp Fix embedding into diagonal walls and steps, fix Lara freeze on triangle slopes 2021-09-17 22:55:09 +03:00
tr5_pushableblock.h Replace usage of legacy average floor/ceiling values 2021-09-14 14:38:59 +03:00
tr5_pushableblock_info.h Integrated ITEM_DATA into ITEM_INFO 2021-08-29 16:11:03 +02:00
tr5_raisingblock.cpp Rename box 2021-09-13 02:46:48 +03:00
tr5_raisingblock.h Fix raising block 2021-01-27 22:26:47 -03:00
tr5_rollingball.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
tr5_rollingball.h implement 2020-08-24 13:23:21 -05:00
tr5_teleporter.cpp Rename draw.cpp to animation.cpp which makes more sense, some more edits 2021-09-16 05:06:03 +03:00
tr5_teleporter.h Finished Moving Function 2020-06-04 11:00:08 +02:00
tr5_twoblockplatform.cpp Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
tr5_twoblockplatform.h Fix two blocks platform 2021-06-02 16:59:30 -03:00