TombEngine/TR5Main/framework.h
Raildex ac61f71386 Refactored framework.h
Removed Renderer headers from framework.h
Removed bass headers from framework.h
Removed windows-related headers to avoid nameclashes with std::min and std::max
added <algorithm> for general-purpose functions (like std::min/max)
Added NOMINMAX define to project
Minor Refactorings
2020-09-29 21:43:56 +02:00

21 lines
415 B
C++

#pragma once
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <memory>
#include <functional>
#include <vector>
#include <map>
#include <string>
#include <array>
#include <d3d11.h>
#include <SimpleMath.h>
#include <sol.hpp>
#include "memory/malloc.h"
#include "Game/debug/debug.h"
#include <algorithm>
using namespace DirectX;
using namespace DirectX::SimpleMath;
#pragma warning(disable: 4996)