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Game
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Update lara_tests.cpp
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2021-10-27 10:35:21 +03:00 |
Libs
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Add spdlog release and debug static libs.
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2021-09-10 17:55:29 +01:00 |
Objects
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Use enum class for collision enums
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2021-10-27 09:48:31 +03:00 |
Renderer
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Merge branch 'master' into surface_angle_detection
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2021-10-09 05:02:15 +03:00 |
Scripting
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Don't use legacy function names in sound code
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2021-10-02 18:54:53 +03:00 |
Shaders
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Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics
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2021-08-04 10:21:45 +02:00 |
Sound
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Fixing the hard coded sounds for the UPV so they point towards sounds that make sense.
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2021-10-06 17:14:42 +01:00 |
Specific
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Cleanup smoke particles on level load, add some logging to level load
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2021-10-04 03:09:32 +03:00 |
Banner.bmp
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Solve legal in pictures
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2021-10-02 19:17:13 +03:00 |
framework.cpp
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New project format (#206)
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2020-05-27 09:21:20 +02:00 |
framework.h
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Cleaned up several buffers to use fixed arrays
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2021-08-29 16:35:19 +02:00 |
packages.config
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Revert "Updated DirectXTK"
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2020-09-20 18:21:38 +02:00 |
resource.h
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Rename project to TEN, add icon
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2021-08-02 17:53:44 +03:00 |
Resources.aps
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Fix icon size
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2021-08-03 09:42:15 +03:00 |
Resources.rc
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Rename project to TEN, add icon
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2021-08-02 17:53:44 +03:00 |
RuleSet.ruleset
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Added the ID_XX from TR3 (only entity)
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2019-12-04 16:12:53 +01:00 |
targetver.h
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First commit
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2018-08-19 09:46:58 +02:00 |
ten.ico
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Fix icon size
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2021-08-03 09:42:15 +03:00 |
TombEngine.vcxproj
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Cleanup
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2021-09-25 16:00:30 +03:00 |
TombEngine.vcxproj.filters
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Cleanup
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2021-09-25 16:00:30 +03:00 |
TombEngine.vcxproj.user
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Fix release build and resolve build warning about bad project name
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2021-08-26 10:41:07 +03:00 |