TombEngine/TR5Main
2021-10-27 10:35:21 +03:00
..
Game Update lara_tests.cpp 2021-10-27 10:35:21 +03:00
Libs Add spdlog release and debug static libs. 2021-09-10 17:55:29 +01:00
Objects Use enum class for collision enums 2021-10-27 09:48:31 +03:00
Renderer Merge branch 'master' into surface_angle_detection 2021-10-09 05:02:15 +03:00
Scripting Don't use legacy function names in sound code 2021-10-02 18:54:53 +03:00
Shaders Added new Sprite Slots for Bars, Binoculars,(Lasersight) and Caustics 2021-08-04 10:21:45 +02:00
Sound Fixing the hard coded sounds for the UPV so they point towards sounds that make sense. 2021-10-06 17:14:42 +01:00
Specific Cleanup smoke particles on level load, add some logging to level load 2021-10-04 03:09:32 +03:00
Banner.bmp Solve legal in pictures 2021-10-02 19:17:13 +03:00
framework.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
framework.h Cleaned up several buffers to use fixed arrays 2021-08-29 16:35:19 +02:00
packages.config Revert "Updated DirectXTK" 2020-09-20 18:21:38 +02:00
resource.h Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
Resources.aps Fix icon size 2021-08-03 09:42:15 +03:00
Resources.rc Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
ten.ico Fix icon size 2021-08-03 09:42:15 +03:00
TombEngine.vcxproj Cleanup 2021-09-25 16:00:30 +03:00
TombEngine.vcxproj.filters Cleanup 2021-09-25 16:00:30 +03:00
TombEngine.vcxproj.user Fix release build and resolve build warning about bad project name 2021-08-26 10:41:07 +03:00