TombEngine/TR5Main/Game/items.cpp
2018-09-09 21:58:38 +02:00

16 lines
293 B
C++

#include "items.h"
#include "..\Global\global.h"
#include "effect2.h"
#include <stdio.h>
void __cdecl ClearItem(__int16 itemNum)
{
ITEM_INFO* item = &Items[itemNum];
item->data = NULL;
item->collidable = true;
}
void Inject_Items()
{
//INJECT(0x00440DA0, ItemNewRoom);
}