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16 lines
245 B
C++
16 lines
245 B
C++
#pragma once
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#include <string>
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namespace sol {
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class state;
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}
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struct GameScriptAudioTrack
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{
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std::string trackName;
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bool looped;
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GameScriptAudioTrack(std::string const & trackName, bool looped);
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static void Register(sol::state* lua);
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};
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