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![]() - Fixed AIObject not being initialized ! - Fixed ITEM_DEACTIVATED (cause im french and ITEM_DESACTIVATED is more appropriate) |
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.. | ||
tr5_bodypart.cpp | ||
tr5_bodypart.h | ||
tr5_genslot.cpp | ||
tr5_genslot.h | ||
tr5_highobject.cpp | ||
tr5_highobject.h | ||
tr5_missile.cpp | ||
tr5_missile.h | ||
tr5_pushableblock.cpp | ||
tr5_pushableblock.h | ||
tr5_raisingblock.cpp | ||
tr5_raisingblock.h | ||
tr5_rollingball.cpp | ||
tr5_rollingball.h | ||
tr5_teleporter.cpp | ||
tr5_teleporter.h | ||
tr5_twoblockplatform.cpp | ||
tr5_twoblockplatform.h |