TombEngine/TR5Main/Objects/Generic/puzzles_keys.h
Lwmte 2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00

11 lines
350 B
C

#pragma once
struct ITEM_INFO;
struct COLL_INFO;
/*puzzles*/
void PuzzleHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void PuzzleDoneCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);
void PuzzleDone(ITEM_INFO* item, short itemNum);
void DoPuzzle();
/*keys*/
void KeyHoleCollision(short itemNum, ITEM_INFO* l, COLL_INFO* coll);