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![]() # Conflicts: # TR5Main/Game/door.cpp # TR5Main/Game/door.h # TR5Main/Game/memory/malloc.cpp # TR5Main/Objects/Generic/Switches/cog_switch.cpp # TR5Main/Objects/Generic/Switches/crowbar_switch.cpp # TR5Main/Objects/Generic/Switches/generic_switch.h # TR5Main/Objects/Generic/Switches/turn_switch.cpp # TR5Main/Objects/TR4/Object/tr4_obelisk.cpp # TR5Main/Renderer/Renderer11Draw.cpp # TR5Main/Specific/level.cpp # TR5Main/TombEngine.vcxproj # TR5Main/TombEngine.vcxproj.filters |
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.. | ||
tr4_clockwork_beetle.cpp | ||
tr4_clockwork_beetle.h | ||
tr4_element_puzzle.cpp | ||
tr4_element_puzzle.h | ||
tr4_laradouble.cpp | ||
tr4_laradouble.h | ||
tr4_mapper.cpp | ||
tr4_mapper.h | ||
tr4_obelisk.cpp | ||
tr4_obelisk.h | ||
tr4_sarcophagus.cpp | ||
tr4_sarcophagus.h | ||
tr4_scales.cpp | ||
tr4_scales.h | ||
tr4_senet.cpp | ||
tr4_senet.h |