TombEngine/Scripts
Raildex 84f93608bb Cubemap shadow (#558)
* Cubemap shadow WIP
* Fade out Point Light Shadow
* Fixed SpotLight Direction and Angle

Added Fadeout at the edges of Spot Light Cone

* Using Light.Out for Spot Light Projection Matrix
* Added Experimental Blob Shadows
* Fixed Crash with too many blob shadows.

Now using the 16 nearest spheres

* Remove long unused UNIT_SHADOW
* Fix merge
* Check cast shadows flag for dynamic shadows generation
* Make shadow spheres count customizable, add "shadows: all" setting
* Fix headers
* Fix copypaste error
* Fix shader compiling
* Format code, make subfunction for blobs rendering

Co-authored-by: Raildex <n@a>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2022-06-29 17:54:48 +03:00
..
Andrea1.lua Provide scripts file into repo 2021-12-01 15:31:39 +03:00
Gameflow.lua Possible fix for levels without statics 2022-05-28 05:54:28 +02:00
Settings.lua Update animation bools and fix Settings.lua; use correct block in monkey idle state 2022-05-06 01:47:54 +10:00
Strings.lua Cubemap shadow (#558) 2022-06-29 17:54:48 +03:00
Title.lua Provide scripts file into repo 2021-12-01 15:31:39 +03:00
Util.lua Add Util script. 2022-04-02 17:52:39 +01:00