TombEngine/TombEngine/resource.h
2024-11-11 15:35:33 +01:00

50 lines
1.9 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Resources.rc
//
#define IDD_SETUP 103
#define IDI_ICON1 108
#define IDR_TITLELEVEL 109
#define IDC_CHK_ENABLE_SOUND2 1012
#define IDC_GFXADAPTER 1020
#define IDC_GFXADAPTERTXT 1021
#define IDC_OUTSETTINGSTXT 1022
#define IDC_OUTSETTINGS 1023
#define IDC_RESOLUTION 1024
#define IDC_SNDADAPTER 1025
#define IDC_TEXRES 1026
#define IDC_RESOLUTIONTXT 1029
#define IDC_HARDACCEL 1030
#define IDC_SOFTWARE 1031
#define IDC_BILINEAR 1032
#define IDC_CAUSTICS 1032
#define IDC_TEXRESTXT 1033
#define IDC_ANTIALIASING 1034
#define IDC_LOWBUMP 1035
#define IDC_BUMPMAP 1036
#define IDC_SNDADAPTERTXT 1037
#define IDC_BANNER 1037
#define IDC_NOSOUND 1038
#define IDC_ENABLE_SOUNDS 1038
#define IDC_RENDEROPTIONS 1043
#define IDC_WINDOWED 1045
#define IDC_VOLUMEFOG 1049
#define IDC_SHADOWS 1049
#define IDC_NOFMV 1050
#define IDC_GROUP_RENDER_OPTIONS 1060
#define IDC_GROUP_RESOLUTION 1062
#define IDC_GROUP_OUTPUT_SETTINGS 1063
#define IDC_GROUP_GFXADAPTER 1064
#define IDC_GROUP_SOUND 1065
#define IDC_AMBIENT_OCCLUSION 1066
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 109
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1014
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif