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11 lines
261 B
C++
11 lines
261 B
C++
#pragma once
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struct CollisionInfo;
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struct ItemInfo;
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namespace TEN::Entities::Traps
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{
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void InitializeMovingLaser(short itemNumber);
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void ControlMovingLaser(short itemNumber);
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void CollideMovingLaser(short itemNumber, ItemInfo* item, CollisionInfo* coll);
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}
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