TombEngine/TombEngine/Objects/TR5/Trap/MovingLaser.h
2025-03-19 15:36:42 +11:00

11 lines
261 B
C++

#pragma once
struct CollisionInfo;
struct ItemInfo;
namespace TEN::Entities::Traps
{
void InitializeMovingLaser(short itemNumber);
void ControlMovingLaser(short itemNumber);
void CollideMovingLaser(short itemNumber, ItemInfo* item, CollisionInfo* coll);
}