TombEngine/TR5Main/Scripting/GameScriptAnimations.cpp

21 lines
No EOL
656 B
C++

#include "framework.h"
#include "GameScriptAnimations.h"
/***
New custom animations which Lara can perform.
@pregameclass Animations
@pragma nostrip
*/
void GameScriptAnimations::Register(sol::state* lua)
{
lua->new_usertype<GameScriptAnimations>("Animations",
"crawlExtended", &GameScriptAnimations::CrawlExtended,
"crouchRoll", &GameScriptAnimations::CrouchRoll,
"crawlspaceSwandive", &GameScriptAnimations::CrawlspaceSwandive,
"monkeyTurn180", &GameScriptAnimations::MonkeyTurn180,
"monkeyAutoJump", &GameScriptAnimations::MonkeyAutoJump,
"oscillateHang", &GameScriptAnimations::OscillateHang,
"pose", &GameScriptAnimations::Pose
);
}