TombEngine/TR5Main/Scripting/GameScriptFog.h
2021-11-23 09:10:07 +01:00

23 lines
No EOL
410 B
C++

#pragma once
#include "GameScriptColor.h"
namespace sol {
class state;
}
struct GameScriptFog
{
bool Enabled{ false };
byte R{ 0 };
byte G{ 0 };
byte B{ 0 };
short MinDistance{ 0 };
short MaxDistance{ 0 };
GameScriptFog() = default;
GameScriptFog(GameScriptColor const& col, short minDistance, short maxDistance);
void SetColor(GameScriptColor const& col);
static void Register(sol::state*);
};