TombEngine/TR5Main/Objects/Generic/Switches/switch.h

8 lines
239 B
C

#pragma once
struct CollisionInfo;
struct ITEM_INFO;
void ProcessExplodingSwitchType8(ITEM_INFO* item);
void InitialiseShootSwitch(short itemNumber);
void ShootSwitchCollision(short itemNumber, ITEM_INFO* laraItem, CollisionInfo* coll);