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16 lines
269 B
C++
16 lines
269 B
C++
#pragma once
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struct ITEM_INFO;
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struct CollisionInfo;
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namespace TEN::Entities::Switches
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{
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enum SwitchStatus
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{
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SWITCH_OFF,
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SWITCH_ON
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};
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void SwitchControl(short itemNumber);
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void SwitchCollision(short itemNumber, ITEM_INFO* laraItem, CollisionInfo* coll);
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}
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