TombEngine/TR5Main/Objects/TR4/Object
2021-05-28 00:57:53 -05:00
..
tr4_clockwork_beetle.cpp fix level select; fix pause menu audio bug; fix clockwork beetle hand pos; 2021-05-28 00:57:53 -05:00
tr4_clockwork_beetle.h decompile clockwork beetle; 2021-05-27 16:07:57 -05:00
tr4_element_puzzle.cpp Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
tr4_element_puzzle.h Decompiled ID_ELEMENT_PUZZLE 2020-08-21 10:56:03 +02:00
tr4_laradouble.cpp Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
tr4_laradouble.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
tr4_mapper.cpp Decompiled ID_MAPPER 2020-08-21 07:01:08 +02:00
tr4_mapper.h Decompiled ID_MAPPER 2020-08-21 07:01:08 +02:00
tr4_sarcophagus.cpp Updated animation and state names to follow a consistent system. 2020-08-04 20:32:07 +10:00
tr4_sarcophagus.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
tr4_scales.cpp Updated animation and state names to follow a consistent system. 2020-08-04 20:32:07 +10:00
tr4_scales.h (Broken) Deleted Global Folder 2020-05-30 15:55:23 +02:00
tr4_senet.cpp Improve Semerkhet strategy 2021-05-25 20:10:59 -03:00
tr4_senet.h SenetControl(); add senet things to tr4_objects.cpp 2021-05-24 16:04:13 -05:00